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Everything posted by DeadMaster
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[Survival Server] /home buff for F2P and low ranks
DeadMaster replied to TickleMyPickle's topic in Archive
Just checked the file for the homes and it appears to be this: default: 2 coal: 3 iron: 4 gold: 5 lapis: 6 redstone: 7 diamond: 8 emerald: 9 bedrock: 10 void: 11 ender: 12 elytra: 13 totem: 14 netherite: 15 Although it appears that the default rank had a issue with it, which should be resolved now Thanks -
Due to how the items are stored, claiming all the items at once does impact the performance quite a bit. The way claimed items will be stored will be different in the next update to solve this
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To be added, thanks
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Scratch that, should be in the next update
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Added for next update
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Thanks for the suggestion, although due to how the servers current item structure is, this wouldn't fit in
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Good idea, although the problem would be the mobs might spawn in incorrect positions instead. I do plan on re-making the spawn method soon, I'll try seeing if the 'right-beside' spawners don't have any issues Thanks for the suggestion
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Exists now on survival, whenever prison or skyblock update to 1.16 they will also get this change
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Thanks for the suggestions!
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Thanks for the suggestion
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Cosmetics have been removed a while ago
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Thanks for the suggestion
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This is because you are using 1.8 which is not recommended to be using, either use the latest or 1.12.2
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to be added
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PvP will be re-made soon (or for the next season)
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What type of key was it?
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Hi, for the next reboot the inventory size will have 6 rows Thank you for your suggestion
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Hi, keys were removed from autominer a few weeks ago and are not planned to be re-added Maybe for a future season, doing it now would change the chestshop ID (/iteminfo)
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Hi, minions are planned to be added to skyblock (similar to 'robots')
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Hi, there is currently no new plans on adding new ranks
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Fixed, thanks
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The grey shulker box seems to be be working as intended, although the grey shulker box wasn't and should be fixed for next the next reboot Thanks
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There are currently no plans on resetting either servers, if there is an upcoming reset it will be announced in #announcements
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This is a known bug and already fixed for the next reboot