Patrosse_Ops

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  1. Like
    Patrosse_Ops reacted to DeadMaster in [Survival Server] axe cooldown in survival   
    Axe damage to armour has been completely removed.
  2. Like
    Patrosse_Ops reacted to JakeTheMan in [Prison Server] Party Plugin for Prison   
    SERVER SUGGESTION
    What platform is this suggestion for?: Prison Server
    Description

    A Party plugin would be really nice since /gangs got removed and we no longer have anything to chat with multiple players privately, so the addition of /party and /party chat would be useful to people who want to chat with more than one person anywhere in the prison server without being at the same plot
  3. Thanks
    Patrosse_Ops reacted to DeadMaster in [Prison Server] Party Plugin for Prison   
    Gangs is planned to return for the next season of prison, if it doesn't I'll add 'parties'.
  4. Like
    Patrosse_Ops reacted to gamerboy195 in [Survival Server] Block enchanting pumpkins   
    It was patched a 
    it was patched a couple days ago, If you try putting a pumpkin on you're head now it will simply vanish.
  5. Like
    Patrosse_Ops got a reaction from rooster in [Survival Server] axe cooldown in survival   
    That cooldown suggestion thing is good. As we play on survival, so many players with low Axes level are reporting and quitting, because their armor breaks when a high Axes level player attacks them with spam clicking. So if it gets nerfed a little bit and a cooldown, it would solve the problem.
  6. Thanks
    Patrosse_Ops reacted to Skully in Survival Server - Lands Guide   
    Lands - A Complete Guide
    COMMON QUESTIONS
     
    Q: How do I view all commands related to lands?
    A: /land help
    Q: How many chunks am I able to claim?
    A: By default, you are able to claim 4 chunks when you first join. For every hour you play, you will obtain the ability to claim +1 chunk, up to a maximum of 10 chunks. These chunk counts can be increased by donating and obtaining a rank.
    Q: How can I join my friend's land/invite my friend to my land?
    A: You can use /land trust [Player] to add someone to your land, to accept an invite from your friend, use /land invites.
    Q: How many chunks do I support my land owner with if I join their land?
    A: By default, you provide 2 additional chunk claims to the land you are in, this limited can be raised by donating and obtaining a rank.
    Q: How many members can I have in my land?
    A: By default, you can have up to 5 members within your land, this limit can be raised by obtaining a rank.
    Q: How do I remove a member from my land?
    A: Use /land untrust [Player] to remove a member, or /land ban [Player] to completely ban them.
    Q: How do I speak in my land chat?
    A: Use /land chat [Message] to send a message in the chat, or you can toggle it on/off with /land chat toggle.
    Q: Is there a shorter command for lands?
    A: Yes, you can use either /land, /lands or simply /l.
    Q: How do I set my land's spawn and teleport to it?
    A: Use /land setspawn to set the spawn position of your land, you can only set this within your claimed areas, use /land spawn to teleport to the land's spawn.
    Q: I forgot where I claimed my land, how can I teleport back to it?
    A: Use /land claimlist to see all your claimed chunks and click a chunk to teleport to it!
    Q: How can I view lands nearby?
    A: You can display a map of all lands near you using /land map, or use /land view to enable land view - this will display a border of barrier blocks of all lands.
    Q: How do I declare war against another land?
    A: /war declare [Land], note that this must be the land name, not the name of the player who owns the land.
    Q: How do I open the war menu?
    A: /war, this menu can only be used if you are currently in war.
    Q: How do I surrender in war?
    A: Open the /war menu, and right click on the Golden Ingot icon.
    Q: How do I deposit money into my land's bank?
    A: You can use /land deposit [Amount] to place money into the bank, and /land withdraw [Amount] to remove.
    Q: I have a question regarding lands that isn't listed here!
    A: Use /ticket [Message] in-game to ask any support questions, or feel free to join our Discord server and ask an owner there!
  7. Like
    Patrosse_Ops reacted to Ishrat_Gamer_ in [Survival Server] axe cooldown in survival   
    the normal cooldown would be good , i mean they should add a plugin in which we cant hit anyone until the cooldown is done !
  8. Like
    Patrosse_Ops reacted to rooster in [Survival Server] axe cooldown in survival   
    SERVER SUGGESTION
    What platform is this suggestion for?: Survival Server
    Description

    rn spamming with high axe mcmmo does more damage and breaks armor faster than actually axe critting, because of the mcmmo. this is only an issue for axes, so maybe a 1-2 second cooldown for the axes mcmmo could fix this?
  9. Okay
    Patrosse_Ops got a reaction from Reecearony1245 in [Prison Server] Leveling up Pickaxes   
    this is a gud one
     
  10. Like
    Patrosse_Ops reacted to Jae in Recent Server Downtime   
    Pog, thank you for the hard work! Few days more, server will be back and kickin' alive!
  11. Like
    Patrosse_Ops reacted to Skully in Recent Server Downtime   
    RECENT SERVER DOWNTIME
    Prison Server: Online
    Skyblock Server: Online
    Survival Server: Online

    Hey there!
    You may be aware that UltraNetwork has been offline for the last 24 hours, we posted an announcement within our Discord server providing details as they become available regarding a situation with our server hosts.
     
    Why was the server down?
    We were made aware of an issue regarding an on-site fire with servers from our server hosts on the night of March 11th at roughly 1:00 GMT+0. The building where all of our servers were hosted was completely lost to the fire, along with the servers inside of it, this also means that we lost access to our consoles and at this time we don't know what the status is of the live server data.
    Has any data been lost? Will I lose my progress?
    All our servers are backed up daily around midnight GMT+1, the servers where backups are kept are off-site and seperate from the servers that were destroyed so everything is saved. We will be using the latest backup that we have available to restore on our new servers when they are available.
    Why did it taking so long?
    We had received replacement servers and everything was ready to go, however we were still missing our databases that contain essential information such as user account login details, punishments, game stats such as balance, prestige, survival lands, skyblock islands, etc. and without the databases we couldn't resume. Our databases are stored in a server building opposite the one that was lost to the fire and as a precaution, we were told the power to the building will remain offline until the 19th for safety. Once the building is available and power is switched on to the servers, we were be able to retrieve our databases and bring the server back online. Until then unfortunately we had no choice but to wait.
    When will the server be back online?
    Our current estimation for when the server will be restored is pinned at the top of this thread.
    We sincerely apologize for the inconvenience, this is just an unfortunate event and a lot of this is out of our hands. This is the first time ever since UltraNetwork started nearly four years ago that we are experiencing such significant downtime as a result of a server error.
    We will continue to do our best in order to get everything back online and running as soon as possible for you to enjoy, thank you for your patience.
    _______________________________________________________________________________________________

    Update posted on 26th March at 17:09 GMT+0. (Latest Update)
    After two weeks of downtime, we're excited to announce that UltraNetwork is back online!
    Both the Prison and Skyblock servers have been restored successfully with minimal data loss, the total duration of how far of a roll back occurred from restoring our latest backups cannot be accurately determined though it is within the range of 6-12 hours.
    Survival Server
    Whilst prison and skyblock are both back online, we're still waiting on a separate server within our host's data center to come back online in order for us to fetch the latest data for it, the survival server should be online within the next few days and we will continue to provide updates as they become available.
    We'd like to thank all of our players for sticking with us during this extreme and unfortunate event - rest assured we have been working around the clock to bring our network back online for you to enjoy and will continue to do so for the foreseeable future. We apologize for the extensive delay in getting everything back online, the majority of this was out of our hands though moving forward, we are making adjustments to ensure that we never experience such a lengthy period of time offline ever again - this was our first, and last time being offline for over a week!
     
    Update posted on 26th March at 12:30 GMT+0.

    Update posted on 19th March at 21:46 GMT+0.
     
    Update posted on 19th March at 11:13 GMT+0.
    Update posted on 17th March at 05:14 GMT+0.
    Update Posted on 11th March at 23:11 GMT+0.
    Update posted on 11th March at 04:56 GMT+0.
    Update posted on 10th March at 22:20 GMT+0.
    Update posted on 10th March at 10:23 GMT+0.
    Update posted on 10th March at 09:52 GMT+0.
     
  12. Thinking
    Patrosse_Ops reacted to Panchoud in [Survival Server] Shop Update   
    No I mean let's say I sell a stack of 64 cobblestone for 1 Billion. Obviously no one will purchase that listing. 
    So by default, all items on the store should have a 30 expiry timer. If the item is not sold within 30 days, it will be returned to the player in a "/collect" item panel.
    This idea is meant to remove inactive listings which are sitting there longer than 30 days. For example /shop has a person seller 2 shulker shells for 10,000,000. It's been there for months. This idea will remove such items from the shop and return them to the player who listed it originally for relisting should they chose. 
     
    This idea is not for an "Auction House". It's meant to improve "/shop" and make it less cluttered. 
  13. Like
    Patrosse_Ops got a reaction from Panchoud in [Survival Server] Shop Update   
    I KNOW I HATE TO keep searching for the item in the shop cuz there is so much junk in it
  14. Like
    Patrosse_Ops got a reaction from Panchoud in [Survival Server] Shop Update   
    The one who put the 2 shulker shells for 10,000,000 is Donate, right?
  15. Haha
    Patrosse_Ops reacted to Zephyr in Donator Rank Requests   
    A man has fallen into member city! He is a donator and needs your help! He needs the donator rank!
    Here's the details if needed:
    Discord: Zephyr#3301 [donator on the UN server]
    IGN: ZephyrJager99 [gold rank]
    From a newbie
    Zeph
     
    P.S
    Ty for the time
  16. Like
    Patrosse_Ops reacted to Panchoud in [Survival Server] Shop Update   
    SERVER SUGGESTION
    What platform is this suggestion for?: Survival Server
    Description

    My idea:
     
    Set an expiry timer to items sold in the shop perhaps for 30 days? It will help remove clutter and also items that are overpriced and not being purchased!
     
    Thanks
  17. Thinking
    Patrosse_Ops reacted to Panchoud in [Survival Server] Shop Update   
    If you are auctioning then there is a bidding system. Do the item goes to the highest bidder after "x" amount of days.
    Not suggesting for that at all.
    I am suggesting a system for removing items no one is buying from the shop after 30 days. No bids. Just a simple listing expiration.