Panchoud

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Panchoud last won the day on March 18 2021

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    Panchoud

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  1. It seems more like a punishment or a penalty for not being able to buy the max rank just out right. I believe that it is okay to slowly rank up over time and it also costing more but it 50% more is a significant additional cost. Also with going up multiple ranks at once, the additional cost should be less. Also its a convenience factor too. Instead of one transaction at a time to rank up, it would be done in one go to the desired rank. If I had $200 I would love to outright buy Netherite instead I am being penalized to slowly rankup with increments that are affordable. i would like to see that surcharge down to 20-25%
  2. SERVER SUGGESTION What platform is this suggestion for?: Web Store Description I would like to see a an update on rank upgrades. 1. The cost should be fixed or made more proportional. Most people aren’t able to afford to buy Netherite out right but rank upgrading each time makes the net cost way more. 2. People should be able to rank upgrade to the desired rank from the current one without having to upgrade to each one individually in a sequence. For example Lapis to Emerald as opposed to Lapis to Redstone then Diamond then Emerald. Thanks Pan94
  3. Thank you for the reply! I would be comfortable with whatever amount of "days" after which the listed item expires as determined by owners, admins, etc!
  4. Yeah! Not to single out Donate but in general this request is to just keep the shop clean! I believe an expiry timer will be the easiest solution!
  5. If you are auctioning then there is a bidding system. Do the item goes to the highest bidder after "x" amount of days. Not suggesting for that at all. I am suggesting a system for removing items no one is buying from the shop after 30 days. No bids. Just a simple listing expiration.
  6. No currently items remain in the shop forever until either purchased or the listing is removed!
  7. No I mean let's say I sell a stack of 64 cobblestone for 1 Billion. Obviously no one will purchase that listing. So by default, all items on the store should have a 30 expiry timer. If the item is not sold within 30 days, it will be returned to the player in a "/collect" item panel. This idea is meant to remove inactive listings which are sitting there longer than 30 days. For example /shop has a person seller 2 shulker shells for 10,000,000. It's been there for months. This idea will remove such items from the shop and return them to the player who listed it originally for relisting should they chose. This idea is not for an "Auction House". It's meant to improve "/shop" and make it less cluttered.
  8. SERVER SUGGESTION What platform is this suggestion for?: Survival Server Description My idea: Set an expiry timer to items sold in the shop perhaps for 30 days? It will help remove clutter and also items that are overpriced and not being purchased! Thanks