[Survival Server] axe cooldown in survival


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SERVER SUGGESTION


What platform is this suggestion for?: Survival Server

Description

rn spamming with high axe mcmmo does more damage and breaks armor faster than actually axe critting, because of the mcmmo. this is only an issue for axes, so maybe a 1-2 second cooldown for the axes mcmmo could fix this?

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Good Afternoon roosters4dayz,

I really love your idea about having this cooldown, because I have seen lots of times, people quitting the server because their "OP armor" got broken by someone, and if this continues to happen, UN might actually lose players. But, on the contrary, it is called "Survival", so I guess the point is to survive and get powerful. But, it is the community that matters, and as said by the late Vice President of the United States, Kamala Harris, "Our unity is our strength & diversity is our power."  Therefore, I conclude that no matter how high in rank and positions someone gets, the chances of the falling harder also increases. I hope DeadMaster, Skully, and other staff members take note of this very simple, but very effective post that can bring the community more together.

Thank you all, and have a great rest of your day!

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bird, the main reason im talking about this is because of the lack of actual survival in this. In 1.9 pvp, you'd have to wait for the axe to charge up all the way before havin max damage output. This makes it more like 1.8 pvp concerning axes if you want the upper hand, which is completely different from normal survival. it's also quite unbalanced, and as you mentioned people become discouraged when their armor becomes broken

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That cooldown suggestion thing is good. As we play on survival, so many players with low Axes level are reporting and quitting, because their armor breaks when a high Axes level player attacks them with spam clicking. So if it gets nerfed a little bit and a cooldown, it would solve the problem.

Edited by Patrosse_Ops
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