PikChu Posted September 9, 2019 Share Posted September 9, 2019 The title is the tl;dr but here’s the long post, In prison signs are pretty dull in comparison to floating text. Dead probably is typing “LaG iSsUeS, dEnIeD” but hold on a second dead. If we limit the amount of floating text commands to 1 there would be little to no difference in lag. How it would work: — I propose a new command for void donors or higher (limiting the amount of people that can access) on prison in which the syntax would be: /floatsign (it’ll bring up an anvil gui asking you to put 100 characters maximum) The only problem I could possibly see with this method would be that the 100 characters would be one line. Link to comment Share on other sites
Ariewan Posted September 9, 2019 Share Posted September 9, 2019 So you mean give totems access to holograms? I can honestly see this becoming a lag nightmare, even with the proposed character limits. Link to comment Share on other sites
ItsBondie Posted September 10, 2019 Share Posted September 10, 2019 Also, do think about plot mines, these can be used to fake playerslots as well, however, I like the idea. Link to comment Share on other sites
syk Posted September 15, 2019 Share Posted September 15, 2019 awesome idea but i dont think there is a need for it Link to comment Share on other sites
Skully Posted September 15, 2019 Share Posted September 15, 2019 On 9/10/2019 at 12:22 AM, Ariewan said: So you mean give totems access to holograms? I can honestly see this becoming a lag nightmare, even with the proposed character limits. On 9/10/2019 at 6:58 PM, Jen said: Also, do think about plot mines, these can be used to fake playerslots as well, however, I like the idea. That sums it up. Suggestion denied. Link to comment Share on other sites
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