Prison Season 7
Hey all!
Season 6 saw an exciting amount of gameplay and advancements by the majority of our players with last season being the longest season we've had on the prison server! We're excited to finally be able to announce a variety of significant improvements, updates and changes we've made to the prison server that we cannot wait for you to try out! There's a lot to cover, so we hope you take your time to go through everything below to stay informed on anything that has changed and how some of our new features work - be sure to cover everything below before asking questions!
1.17 Update
Prison will now be running 1.17 using 1.12.2 is no longer recommended, please use the latest version for an optimal experience. Players with access to limited creative can freely use the new items/blocks introduced in the newer versions.
Prison Player Mines
Each player will now have their own mine, this means the previous /warp [A - Angel] system no longer exists players will be able to teleport to their own mine via /mine
Player mines work similar to the /warp system in the previous seasons although, when you rankup the mine will automatically reset and change the mine's blocks and sell prices to the next rank.
If you have a donator rank, the server will pick the best sell prices for you between your donator rank and 'rankup' rank
Example: Player has Lapis rank, but also is Angel rank ---> Server will give Angel rank sell prices as it's higher than Lapis sell prices
Pickaxe Enchants & Perks
Enchantment Changes
All enchants were re-made and now will be more efficient and logical
Added 'Laser' enchant
Added 'Explosive' enchant
Removed 'Lucky' enchant (Replaced to a enchant booster for LuckyMining)
Removed 'Drill' enchant (Replaced by Explosive)
Removed 'LuckyBlock' enchant (An improved version of this enchant may be re-added at a later date)
Replaced 'Binate' from a pickaxe perk to an enchant
Liners earnings will now also be displaying in mining summaries (Message on activation will still be shown)
Lightning will now contribute to the Liner enchant
LuckyMining max level is now 30
Explosion blocks mined will now be properly taken into consideration for enchants like 'LuckyMining' and 'MineCrate'
All enchants (and enchant boosters) will now specify itself in the award message
Removed tag keys from 'MIneCrate'
MineCrate will now have a chance to give a certain key:
Common Key: 50% Chance
Rare Key: 30% Chance
Legendary Key: 20% Chance
Pickaxe Changes
Pickaxe information will now update instantly
Pickaxe experience will no longer go past 100%, instead it will be stacked on to the next level accordingly
Durability is no longer shown
Fixed not being able to receive money from pickaxe level-ups past level 90
Pickaxe experience item will now work properly
Lore changes:
Redesigned to look more beautiful
Experience % will now show in the experience bar
Lore now updates instantly
Pickaxe mined blocks will no longer increase in autominer
Different variants of pickaxe types are now supported
Pickaxe Perks
Renamed pickaxe perks to "Enchant Boosters"
A few enchants were moved over to enchant boosters and a few pickaxe perks are now enchants
Heavily Improved Plot Mines
(Early development images, live version may contain slight alterations.)
Plot mines have been heavily re-worked, players who own a plot mine will now be able to automatically restore their plot mines after completing the tutorial and executing the command /restore. (Note: This places your plot mine into a queue and will need to be approved by an owner before it is actually generated, this is to prevent an overload on the server, shortly after most plot mines have been generated the queue system will likely be removed!)
Plot Mine Changes
Added slot offering system:
You can no longer directly add someone to your plotmine, you must offer them a slot via the assign GUI in /pmine slots
Slot offering allows you to choose the length (in days) and the cost
If you get offered a slot you can view it at /plotmine offers
Added a built in plot mine rental system:
You can now offer slots to the public, which will publicize the slot allowing anyone to purchase it in /pmine search
If a player purchases the slot they will pay the amount specified and automatically get added to the plotmine even whilst the plot mine owner being offline.
Public slots will still follow the slot offer format
Added plotmine upgrades:
You can now upgrade certain aspects of your plotmine
Current Upgrades:
Increase the chance for token blocks to spawn
Added /plotmine changeblock
Players that purchased (or purchase) 'Custom Plot Mine Block' can set the plot mine block here
This will now be an automated process, so no need to make a ticket
You can now also preview blocks (Only players that have purchased a plotmine can preview them)
Added /plotmine updateprices
This will update the plot mine prices to the highest possible value for the player
Added /plotmine mined
Displays how much blocks have been mined in your plot mine
Players can no longer be removed by the plotmine owner once they have been added
The are removed once the slot has expired
You can now view other peoples assigned slots using /plotmine viewslots [Player Name]
Slots will now expire automatically properly
Teleporting to a plot mine will reset the mine if nobody is mining in it
The bedrock walls will be inside the plot borders instead
New: Gangs
(Early development images, live version may contain slight alterations.)
Gangs is now returning from previous seasons, now fully custom and drastically improved! The arena was also heavily improved mainly to support the new gang system (You can read more about arena changes below!)
You can gain gems for your gang and purchase temporary gang-based boosters in /gang shop
You will still be able to store money in gang banks (/gang deposit [Amount])
A gang may only have up to a maximum of six members.
This may change near the beginning of the season
Gang roles (In order from highest to lowest):
Leader
Co-Leader
Admin
Member
Commands:
/gang create [Name]
/gang invite [Player]
/gang accept [Gang]
/gang promote [Player]
/gang demote [Player]
/gang kick [Player]
/gang withdraw [Amount]
/gang deposit [Amount]
/gang transfer [Player]
/gang chat
/gang bank
/gang members
/gang leave
/gang disband
/gang shop
/gang info [Name]
/gang invitations (or /gang invites)
Updated: Arena
The arena sees a large variety of changes and updates this season, it is highly recommended to use 1.17 if you plan to visit the arena in order to make use of the new mobs, there is also a significant focus on gangs - you can only enter the arena with other members of your gang.
Kit System
You will now be able to select kits in /arena kits
Available selection from 'Knight', 'Tank' and 'Archer' kits. (if you have ideas for more kits, feel free to make a suggestion!)
Some kits can only be equipped by one member at a time within the arena.
Pre-game System
There is no longer a 30 second start up timer, all players that enter the arena will have to /ready before starting, this is to allow players to select their kits and wait for other gang members to join.
The server now utilizes Minecraft 1.9 combat
After defeating the boss wave your gang will receive three gems
The cooldown for arena is now gang based, a gang can only enter the arena every 3 hours
You are now able to message and reply to other players in arena
There is now a scoreboard! (Including a pre-game one too)
You can now leave arena at any time via /leave
Removed skeleton horse boss
Removed mobs being able to take damage from other mobs
Removed blaze being able to ignite blocks on fire
New: Exchanger
Exchange objects that you do not want in return for tokens!
Open the menu either in the pickaxe menu or via the command /exchanger
Current exchange rates for tokens:
Sell/Token/Pickaxe Multipliers - (timeInSeconds * multiplier)
Tag key - (3)
Autominer Time (timeInSeconds * 3)
...and a lot more to come!
Other Notable Changes
New Crystals
Crystals will guarantee an increase in your gain from tokens, pickaxe experience and selling while mining.
Crystals are set to be rare and can only be obtained from:
Item shop
Unidentified crystal item
Multiplier Changes
All multipliers will now show a boss bar style countdown
Multiplier command now displays more information
Fixed boss bars not displaying accurate information
Rank multiplier changes:
Netherite: x0.5
Totem: x0.4
Elytra: x0.3
Multipliers obtained from bundles remain the same.
AutoMiner Changes
Blocks mined will no longer increase whilst auto-mining
Majority of existing enchants are now supported and taken into consideration when auto-mining
Enchant boosters are now taken into consideration when auto-mining
Improved the scoreboard design to be more based on current auto-mining statistics
Backpack Changes
Added Medium + Large backpacks
Small backpack are now 50/all
Backpacks now support Mythical Keys
Gold Rank and above can now directly open keys within a backpack
Token Refund Changes
Refund rate adjusted to 70%
The refund menu will now only show enchants that you have on your pickaxe
Kit Changes
Added Netherite Kit (Level 275)
Increased the cooldown for some higher ranked kits
Decreased Starter Kit cooldown to 1 hour
Decreased Coal Kit cooldown to 1 day
Unlike previous seasons, the kit enchantments will remain the same given that the combination of enchants proved to work quite well in season 6.
Reward messages will now specify how the reward was obtained
Lucky's award message was merged with LuckyMining
Replaced /shop with "Material Selector"
This essentially is the previous seasons /shop, although almost all materials are now obtainable.
Added /claim all for Iron rank and above
Autosell will now automatically toggle on when you join
Decreased token block spawn rate
Applying a pickaxe experience onto a pickaxe will now work successfully
The progression on the scoreboard now supports prestiging
Vote command will now use the same book menu as Survival & Skyblock
Pickaxe prestiges remain the same as last season except the multiplier is now is a linear sequence of 0.03%
You can no longer redeem a bank note that will cause you to exceed the maximum balance
Scoreboard and tab list will now match both Survival & Skyblock's designs
Spanish chat now uses the chat filter to filter all messages
Auction House has been adjusted to function similar to the one on the Skyblock server
Changed ranks menu to a book menu
Mine resetting is now faster (Mines with less than 1 million blocks may not display a noticeable difference whereas larger plot mines will)
If you purchased 'Mine Reset' in Season 5, make a ticket on our Discord server and you will be given a reduced cooldown (1 minute > 30 seconds)
Tasks will no longer be delayed after a long period of server uptime
Removals:
/cr claim (/claim replaces this functionality)
Magical letters (&k) in nicknames will no longer be possible
Ability to select bold chat text in /chatcolour
Envoy
If you have any questions, feel free to comment below and we'll do our best to assist.
Thanks for playing at UltraNetwork, we hope you enjoy the new season!