[Survival Server] remove keepInventory in non-overworlds


rooster
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SERVER SUGGESTION


What platform is this suggestion for?: Survival Server

Description

remove keepinventory in all dimensions besides overworld, and implement wars in a different way so that they'd have to engage in combat during a set time, and whoever would win the war can demand payments at least higher than 1k. imo it'd give survival players something to do besides just getting maxed pvp gear, then quitting out of boredom since they always keep it and have nothing to gain using it

made this post cause ive seen an increasing number of survival players get bored and stop playing ;-; also this could increase the amount of meaningful player interaction, people would form teams and stuff to keep each other safe

people that don't want to fight can still keep to themselves by turning pvp off and remaining in the overworld, it's just a thing for longer-term players who have tons of items and don't have much to do with it

 

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  • Skully changed the title to [Survival Server] remove keepInventory in non-overworlds

maybe also keep the keepinventory on as long as you have /pvp off, so that it's under very specific conditions and only people that want to fight with some risk can lose their stuff. people would prob get pissed if they kept dying while mining for netherrite so only with pvp on 😜

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The keep inventory gamerule is set to remain enabled throughout each world, this isn't a server advertised for pvp...

 

On 4/29/2021 at 9:40 PM, rooster said:

made this post cause ive seen an increasing number of survival players get bored and stop playing ;-; also this could increase the amount of meaningful player interaction, people would form teams and stuff to keep each other safe

 

Yes, that happens on every survival server...? If they want to leave, they leave it's very simple

 

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