DeadMaster

Owner
  • Posts

    2,964
  • Joined

  • Last visited

  • Days Won

    166

Reputation Activity

  1. Like
    DeadMaster got a reaction from JakeTheMan in Prison Update - Season 9   
    PRISON SEASON 9
    NOTE: Not all changes included in the Season 9 are listed within this update post, this is a comprehensible overview of the most notable changes!
    NEW: Pets

     
    Currently you can only obtain a T1 Unidentified pet via crates There a total of 11 different pets in T1 Once you obtain a pet you must hatch it in /pets Pet slots can be unlocked through prestige and rebirthing Prestige 10 Rebirth 1 Rebirth 2 Rebirth 4 NEW: Pickaxe Abilities Progression

     
    Abilities are now purchased through experience (/xp) Every 5th tier will unlock a new ability 50 tiers in total Stria: Activate liner instantly Cooldown: 5minutes Accumulate: Increase a random activated multiplier by 15-25% Cooldown: 10minutes Spring: Skip 1-10 levels instantly Cooldown: 10minutes Flash: increase your flight speed by x2 Cooldown: 10minutes Anger issues: Activate rage for a whole minute Cooldown: 20minutes Sire: Summon a T1 minechest Cooldown: 20minutes Utmost: Increases your fortune to your /maxfort Cooldown: 20 minutes Abnormal: Randomly activate one of your pickaxe enchants for up to 15 seconds Cooldown: 15minutes  
    NEW: Iridium bundle
    A new bundle that you can unlock after Platinum Ender rank Note: ender rank is excluded from Bundle Upgrades x3 Large plotmines x0.5 Sell multiplier x0.1 Token multiplier x0.1 Pickaxe multiplier 390 Fortune /autoexchange /mr reduced cooldown [30s] Other notable changes:
    Fortune changes: [Vote/Kits/Bundles/Prestige] Iridium: 390 Platinum: 375 Titanium: 350 Prestige: 350 Bronze: 340 Netherite: 325 Totem:  310 Vote: 300 Elytra: 295 Ender: 280 Void: 265 Bedrock: 250 Emerald: 245 Diamond: 230 Redstone: 215 Lapis: 200 Gold: 175 Iron: 150 Coal: 125 Default pickaxe: 100 Unidentified book changes: Laser book was added Lightning, excavation & luckymining is now mow rare Booster changes: Decreased price for tripartite to 10k [Before 25k] Increased price for ephemeral to 50k [Before 25k] Increased price for withal to 25k [Before 10k] Increased price for Tariff to 35k [Before 20k] Rage cooldown is now 10 seconds longer Arena changes: Added T3 to boss rewards Added T2 to regular rewards Increased money rewards to 1b - 50b Removed efficiency and unbreaking from loot table Plotmine changes: 30 Plotmines is now max The mines resetting will now be smoother and faster Slots now have a 3 day cooldown after expiry All plotmines are now 110k sell price by default Pickaxe prestiges: Price is now = prestige * (10000 * (rebirth+1) At pickaxe prestige 40 it will now give 1.30 multiplier instead of 1.27 Scoreboard changes: Removed progression & mined blocks Multipliers are now displayed Enchant changes:
    Binate no longer multiples multipliers, only the originally amount
    Binate calculation is now accurate
    Increased experience gained from Experience enchant (Buffs Tariff too)
    Price changes:
    Lightning = 15k/level Elapse = 40/level Liner+Upright  = 200k/level LuckyMining = 250/level Explosive = 10/level LuckyBlock = 30/level Now uses the same chestshop system as Skyblock You can now expand your /mine with Mine Expansion blocks [Obtained from Legendary crate] Increased pickaxe experience item to 500 - 10k experience Minbombs will now give pickaxe experience Drag and drop onto pickaxe items will now only work through right-clicking your pickaxe Added /mergeautominertime [Merged autominer time Added /autoexchange [Available in the Iridium bundle] Removals:
    Removed efficiency & unbreaking Removed clone enchant [More than likely to return] Removed burgeon & prosper enchant their respective boosters Removed progression & mined blocks from scoreboard Removed multiplier bossbars Removed rebirth rewards Removed rebirth shop
  2. Like
    DeadMaster got a reaction from CyanBoi128 in Prison Update - Season 8   
    PRISON SEASON 8
    Hey all!
    Season 7 saw an exciting amount of gameplay and advancements by the majority of our players with last season being the longest season we've had on the prison server! We're excited to finally be able to announce a variety of significant improvements, updates and changes we've made to the prison server that we cannot wait for you to try out! There's a lot to cover, so we hope you take your time to go through everything below to stay informed on anything that has changed and how some of our new features work - be sure to cover everything below before asking questions!
    NOTE: Not all changes included in the Season 8 are listed within this update post, this is a comprehensible overview of the most notable changes!
    NEW: Pickaxe Abilities

    To make mining more exciting, you can now unlock pickaxe abilities as you progress. They are unlocked through pickaxe prestiging.
    Current pickaxe abilities: Sire Have the power to summon a minechest instantly Delay: 30 minutes Pickaxe Prestige: 3 Abnormal Randomly activate one of the pickaxes' enchants for up to 15 seconds Delay: 1 hour Pickaxe Prestige: 20 Accrue Upgrade up to 100 keys inside of your backpack to the next tier (Example: Common --> Rare) Delay: 1 hour Pickaxe Prestige: 30 Utmost Increase your pickaxes' fortune to your /maxfortune for a short period Delay: 1 hour Pickaxe Prestige: 40  
    NEW: MineChests


    As you are mining, there is a random chance that a minechest can spawn upon you. These minechests also include the new mine bomb items which can create a large explosion when thrown.
    Rewards:
    Tokens Money Mine Bombs (Tier 3 --> 10) NEW: Rankup Missions

    You must now complete missions before you rankup, this is it helps you make your progression easier!
    Other Notable Changes
    New Milestones: You can now get consecutive rewards and enjoy progression more Current milestones: Arena kills MineChests Automine Obtain books Mining Kill players Contest wins New Contests: Every hour a mining contest will begin for 5 minutes, the top 5 mined players will be awarded tokens depending on the position they won! Plot Mine Changes As the server was updated to 1.19.1, plot mines will now go down to Y: 64 Plot Mine max size is increased to 25 The bedrock walls not generating in certain scenarios has been resolved Arena Changes Added 2 more bosses: Skeleton horse Iron Golems Mobs will now deal less damage Backpack Changes The backpack lore now has a better design It now states that you need Gold rank to shift click to open the keys Contests: Every 1 hour a mining competition will begin The contest will have a duration of 10 minutes The five players who maintain their position in the top mined rankings will receive token rewards varying on their prestige Increase success rate custom item is now exchangeable /ce - has been re-added Chat reaction reward changes: 2nd --> 1.27 Multiplier 3rd --> 1.25 Multiplier Vote pickaxe now has 250 Efficiency, Fortune & Unbreaking (Before 175) Token block can now give up to 10 seconds (Before 7) Server was updated to 1.19.1 Enchant Changes Duplex now will occur less often Laser now awards tokens for the token blocks it mines  
    If you have any questions, feel free to comment below and we'll do our best to assist.
    Thanks for playing at UltraNetwork, we hope you enjoy the update! 
  3. Dab
    DeadMaster got a reaction from TickleMyPickle in Prison Update - Season 8   
    PRISON SEASON 8
    Hey all!
    Season 7 saw an exciting amount of gameplay and advancements by the majority of our players with last season being the longest season we've had on the prison server! We're excited to finally be able to announce a variety of significant improvements, updates and changes we've made to the prison server that we cannot wait for you to try out! There's a lot to cover, so we hope you take your time to go through everything below to stay informed on anything that has changed and how some of our new features work - be sure to cover everything below before asking questions!
    NOTE: Not all changes included in the Season 8 are listed within this update post, this is a comprehensible overview of the most notable changes!
    NEW: Pickaxe Abilities

    To make mining more exciting, you can now unlock pickaxe abilities as you progress. They are unlocked through pickaxe prestiging.
    Current pickaxe abilities: Sire Have the power to summon a minechest instantly Delay: 30 minutes Pickaxe Prestige: 3 Abnormal Randomly activate one of the pickaxes' enchants for up to 15 seconds Delay: 1 hour Pickaxe Prestige: 20 Accrue Upgrade up to 100 keys inside of your backpack to the next tier (Example: Common --> Rare) Delay: 1 hour Pickaxe Prestige: 30 Utmost Increase your pickaxes' fortune to your /maxfortune for a short period Delay: 1 hour Pickaxe Prestige: 40  
    NEW: MineChests


    As you are mining, there is a random chance that a minechest can spawn upon you. These minechests also include the new mine bomb items which can create a large explosion when thrown.
    Rewards:
    Tokens Money Mine Bombs (Tier 3 --> 10) NEW: Rankup Missions

    You must now complete missions before you rankup, this is it helps you make your progression easier!
    Other Notable Changes
    New Milestones: You can now get consecutive rewards and enjoy progression more Current milestones: Arena kills MineChests Automine Obtain books Mining Kill players Contest wins New Contests: Every hour a mining contest will begin for 5 minutes, the top 5 mined players will be awarded tokens depending on the position they won! Plot Mine Changes As the server was updated to 1.19.1, plot mines will now go down to Y: 64 Plot Mine max size is increased to 25 The bedrock walls not generating in certain scenarios has been resolved Arena Changes Added 2 more bosses: Skeleton horse Iron Golems Mobs will now deal less damage Backpack Changes The backpack lore now has a better design It now states that you need Gold rank to shift click to open the keys Contests: Every 1 hour a mining competition will begin The contest will have a duration of 10 minutes The five players who maintain their position in the top mined rankings will receive token rewards varying on their prestige Increase success rate custom item is now exchangeable /ce - has been re-added Chat reaction reward changes: 2nd --> 1.27 Multiplier 3rd --> 1.25 Multiplier Vote pickaxe now has 250 Efficiency, Fortune & Unbreaking (Before 175) Token block can now give up to 10 seconds (Before 7) Server was updated to 1.19.1 Enchant Changes Duplex now will occur less often Laser now awards tokens for the token blocks it mines  
    If you have any questions, feel free to comment below and we'll do our best to assist.
    Thanks for playing at UltraNetwork, we hope you enjoy the update! 
  4. Like
    DeadMaster got a reaction from Skully in Prison Update - Season 8   
    PRISON SEASON 8
    Hey all!
    Season 7 saw an exciting amount of gameplay and advancements by the majority of our players with last season being the longest season we've had on the prison server! We're excited to finally be able to announce a variety of significant improvements, updates and changes we've made to the prison server that we cannot wait for you to try out! There's a lot to cover, so we hope you take your time to go through everything below to stay informed on anything that has changed and how some of our new features work - be sure to cover everything below before asking questions!
    NOTE: Not all changes included in the Season 8 are listed within this update post, this is a comprehensible overview of the most notable changes!
    NEW: Pickaxe Abilities

    To make mining more exciting, you can now unlock pickaxe abilities as you progress. They are unlocked through pickaxe prestiging.
    Current pickaxe abilities: Sire Have the power to summon a minechest instantly Delay: 30 minutes Pickaxe Prestige: 3 Abnormal Randomly activate one of the pickaxes' enchants for up to 15 seconds Delay: 1 hour Pickaxe Prestige: 20 Accrue Upgrade up to 100 keys inside of your backpack to the next tier (Example: Common --> Rare) Delay: 1 hour Pickaxe Prestige: 30 Utmost Increase your pickaxes' fortune to your /maxfortune for a short period Delay: 1 hour Pickaxe Prestige: 40  
    NEW: MineChests


    As you are mining, there is a random chance that a minechest can spawn upon you. These minechests also include the new mine bomb items which can create a large explosion when thrown.
    Rewards:
    Tokens Money Mine Bombs (Tier 3 --> 10) NEW: Rankup Missions

    You must now complete missions before you rankup, this is it helps you make your progression easier!
    Other Notable Changes
    New Milestones: You can now get consecutive rewards and enjoy progression more Current milestones: Arena kills MineChests Automine Obtain books Mining Kill players Contest wins New Contests: Every hour a mining contest will begin for 5 minutes, the top 5 mined players will be awarded tokens depending on the position they won! Plot Mine Changes As the server was updated to 1.19.1, plot mines will now go down to Y: 64 Plot Mine max size is increased to 25 The bedrock walls not generating in certain scenarios has been resolved Arena Changes Added 2 more bosses: Skeleton horse Iron Golems Mobs will now deal less damage Backpack Changes The backpack lore now has a better design It now states that you need Gold rank to shift click to open the keys Contests: Every 1 hour a mining competition will begin The contest will have a duration of 10 minutes The five players who maintain their position in the top mined rankings will receive token rewards varying on their prestige Increase success rate custom item is now exchangeable /ce - has been re-added Chat reaction reward changes: 2nd --> 1.27 Multiplier 3rd --> 1.25 Multiplier Vote pickaxe now has 250 Efficiency, Fortune & Unbreaking (Before 175) Token block can now give up to 10 seconds (Before 7) Server was updated to 1.19.1 Enchant Changes Duplex now will occur less often Laser now awards tokens for the token blocks it mines  
    If you have any questions, feel free to comment below and we'll do our best to assist.
    Thanks for playing at UltraNetwork, we hope you enjoy the update! 
  5. Like
    DeadMaster got a reaction from eBoy in Prison Update - Season 8   
    PRISON SEASON 8
    Hey all!
    Season 7 saw an exciting amount of gameplay and advancements by the majority of our players with last season being the longest season we've had on the prison server! We're excited to finally be able to announce a variety of significant improvements, updates and changes we've made to the prison server that we cannot wait for you to try out! There's a lot to cover, so we hope you take your time to go through everything below to stay informed on anything that has changed and how some of our new features work - be sure to cover everything below before asking questions!
    NOTE: Not all changes included in the Season 8 are listed within this update post, this is a comprehensible overview of the most notable changes!
    NEW: Pickaxe Abilities

    To make mining more exciting, you can now unlock pickaxe abilities as you progress. They are unlocked through pickaxe prestiging.
    Current pickaxe abilities: Sire Have the power to summon a minechest instantly Delay: 30 minutes Pickaxe Prestige: 3 Abnormal Randomly activate one of the pickaxes' enchants for up to 15 seconds Delay: 1 hour Pickaxe Prestige: 20 Accrue Upgrade up to 100 keys inside of your backpack to the next tier (Example: Common --> Rare) Delay: 1 hour Pickaxe Prestige: 30 Utmost Increase your pickaxes' fortune to your /maxfortune for a short period Delay: 1 hour Pickaxe Prestige: 40  
    NEW: MineChests


    As you are mining, there is a random chance that a minechest can spawn upon you. These minechests also include the new mine bomb items which can create a large explosion when thrown.
    Rewards:
    Tokens Money Mine Bombs (Tier 3 --> 10) NEW: Rankup Missions

    You must now complete missions before you rankup, this is it helps you make your progression easier!
    Other Notable Changes
    New Milestones: You can now get consecutive rewards and enjoy progression more Current milestones: Arena kills MineChests Automine Obtain books Mining Kill players Contest wins New Contests: Every hour a mining contest will begin for 5 minutes, the top 5 mined players will be awarded tokens depending on the position they won! Plot Mine Changes As the server was updated to 1.19.1, plot mines will now go down to Y: 64 Plot Mine max size is increased to 25 The bedrock walls not generating in certain scenarios has been resolved Arena Changes Added 2 more bosses: Skeleton horse Iron Golems Mobs will now deal less damage Backpack Changes The backpack lore now has a better design It now states that you need Gold rank to shift click to open the keys Contests: Every 1 hour a mining competition will begin The contest will have a duration of 10 minutes The five players who maintain their position in the top mined rankings will receive token rewards varying on their prestige Increase success rate custom item is now exchangeable /ce - has been re-added Chat reaction reward changes: 2nd --> 1.27 Multiplier 3rd --> 1.25 Multiplier Vote pickaxe now has 250 Efficiency, Fortune & Unbreaking (Before 175) Token block can now give up to 10 seconds (Before 7) Server was updated to 1.19.1 Enchant Changes Duplex now will occur less often Laser now awards tokens for the token blocks it mines  
    If you have any questions, feel free to comment below and we'll do our best to assist.
    Thanks for playing at UltraNetwork, we hope you enjoy the update! 
  6. Like
    DeadMaster got a reaction from Reecearony1245 in Prison Update - Season 8   
    PRISON SEASON 8
    Hey all!
    Season 7 saw an exciting amount of gameplay and advancements by the majority of our players with last season being the longest season we've had on the prison server! We're excited to finally be able to announce a variety of significant improvements, updates and changes we've made to the prison server that we cannot wait for you to try out! There's a lot to cover, so we hope you take your time to go through everything below to stay informed on anything that has changed and how some of our new features work - be sure to cover everything below before asking questions!
    NOTE: Not all changes included in the Season 8 are listed within this update post, this is a comprehensible overview of the most notable changes!
    NEW: Pickaxe Abilities

    To make mining more exciting, you can now unlock pickaxe abilities as you progress. They are unlocked through pickaxe prestiging.
    Current pickaxe abilities: Sire Have the power to summon a minechest instantly Delay: 30 minutes Pickaxe Prestige: 3 Abnormal Randomly activate one of the pickaxes' enchants for up to 15 seconds Delay: 1 hour Pickaxe Prestige: 20 Accrue Upgrade up to 100 keys inside of your backpack to the next tier (Example: Common --> Rare) Delay: 1 hour Pickaxe Prestige: 30 Utmost Increase your pickaxes' fortune to your /maxfortune for a short period Delay: 1 hour Pickaxe Prestige: 40  
    NEW: MineChests


    As you are mining, there is a random chance that a minechest can spawn upon you. These minechests also include the new mine bomb items which can create a large explosion when thrown.
    Rewards:
    Tokens Money Mine Bombs (Tier 3 --> 10) NEW: Rankup Missions

    You must now complete missions before you rankup, this is it helps you make your progression easier!
    Other Notable Changes
    New Milestones: You can now get consecutive rewards and enjoy progression more Current milestones: Arena kills MineChests Automine Obtain books Mining Kill players Contest wins New Contests: Every hour a mining contest will begin for 5 minutes, the top 5 mined players will be awarded tokens depending on the position they won! Plot Mine Changes As the server was updated to 1.19.1, plot mines will now go down to Y: 64 Plot Mine max size is increased to 25 The bedrock walls not generating in certain scenarios has been resolved Arena Changes Added 2 more bosses: Skeleton horse Iron Golems Mobs will now deal less damage Backpack Changes The backpack lore now has a better design It now states that you need Gold rank to shift click to open the keys Contests: Every 1 hour a mining competition will begin The contest will have a duration of 10 minutes The five players who maintain their position in the top mined rankings will receive token rewards varying on their prestige Increase success rate custom item is now exchangeable /ce - has been re-added Chat reaction reward changes: 2nd --> 1.27 Multiplier 3rd --> 1.25 Multiplier Vote pickaxe now has 250 Efficiency, Fortune & Unbreaking (Before 175) Token block can now give up to 10 seconds (Before 7) Server was updated to 1.19.1 Enchant Changes Duplex now will occur less often Laser now awards tokens for the token blocks it mines  
    If you have any questions, feel free to comment below and we'll do our best to assist.
    Thanks for playing at UltraNetwork, we hope you enjoy the update! 
  7. Like
    DeadMaster got a reaction from SharKang in Prison Update - Season 8   
    PRISON SEASON 8
    Hey all!
    Season 7 saw an exciting amount of gameplay and advancements by the majority of our players with last season being the longest season we've had on the prison server! We're excited to finally be able to announce a variety of significant improvements, updates and changes we've made to the prison server that we cannot wait for you to try out! There's a lot to cover, so we hope you take your time to go through everything below to stay informed on anything that has changed and how some of our new features work - be sure to cover everything below before asking questions!
    NOTE: Not all changes included in the Season 8 are listed within this update post, this is a comprehensible overview of the most notable changes!
    NEW: Pickaxe Abilities

    To make mining more exciting, you can now unlock pickaxe abilities as you progress. They are unlocked through pickaxe prestiging.
    Current pickaxe abilities: Sire Have the power to summon a minechest instantly Delay: 30 minutes Pickaxe Prestige: 3 Abnormal Randomly activate one of the pickaxes' enchants for up to 15 seconds Delay: 1 hour Pickaxe Prestige: 20 Accrue Upgrade up to 100 keys inside of your backpack to the next tier (Example: Common --> Rare) Delay: 1 hour Pickaxe Prestige: 30 Utmost Increase your pickaxes' fortune to your /maxfortune for a short period Delay: 1 hour Pickaxe Prestige: 40  
    NEW: MineChests


    As you are mining, there is a random chance that a minechest can spawn upon you. These minechests also include the new mine bomb items which can create a large explosion when thrown.
    Rewards:
    Tokens Money Mine Bombs (Tier 3 --> 10) NEW: Rankup Missions

    You must now complete missions before you rankup, this is it helps you make your progression easier!
    Other Notable Changes
    New Milestones: You can now get consecutive rewards and enjoy progression more Current milestones: Arena kills MineChests Automine Obtain books Mining Kill players Contest wins New Contests: Every hour a mining contest will begin for 5 minutes, the top 5 mined players will be awarded tokens depending on the position they won! Plot Mine Changes As the server was updated to 1.19.1, plot mines will now go down to Y: 64 Plot Mine max size is increased to 25 The bedrock walls not generating in certain scenarios has been resolved Arena Changes Added 2 more bosses: Skeleton horse Iron Golems Mobs will now deal less damage Backpack Changes The backpack lore now has a better design It now states that you need Gold rank to shift click to open the keys Contests: Every 1 hour a mining competition will begin The contest will have a duration of 10 minutes The five players who maintain their position in the top mined rankings will receive token rewards varying on their prestige Increase success rate custom item is now exchangeable /ce - has been re-added Chat reaction reward changes: 2nd --> 1.27 Multiplier 3rd --> 1.25 Multiplier Vote pickaxe now has 250 Efficiency, Fortune & Unbreaking (Before 175) Token block can now give up to 10 seconds (Before 7) Server was updated to 1.19.1 Enchant Changes Duplex now will occur less often Laser now awards tokens for the token blocks it mines  
    If you have any questions, feel free to comment below and we'll do our best to assist.
    Thanks for playing at UltraNetwork, we hope you enjoy the update! 
  8. Like
    DeadMaster got a reaction from lumiax_ in Prison Update - Season 8   
    PRISON SEASON 8
    Hey all!
    Season 7 saw an exciting amount of gameplay and advancements by the majority of our players with last season being the longest season we've had on the prison server! We're excited to finally be able to announce a variety of significant improvements, updates and changes we've made to the prison server that we cannot wait for you to try out! There's a lot to cover, so we hope you take your time to go through everything below to stay informed on anything that has changed and how some of our new features work - be sure to cover everything below before asking questions!
    NOTE: Not all changes included in the Season 8 are listed within this update post, this is a comprehensible overview of the most notable changes!
    NEW: Pickaxe Abilities

    To make mining more exciting, you can now unlock pickaxe abilities as you progress. They are unlocked through pickaxe prestiging.
    Current pickaxe abilities: Sire Have the power to summon a minechest instantly Delay: 30 minutes Pickaxe Prestige: 3 Abnormal Randomly activate one of the pickaxes' enchants for up to 15 seconds Delay: 1 hour Pickaxe Prestige: 20 Accrue Upgrade up to 100 keys inside of your backpack to the next tier (Example: Common --> Rare) Delay: 1 hour Pickaxe Prestige: 30 Utmost Increase your pickaxes' fortune to your /maxfortune for a short period Delay: 1 hour Pickaxe Prestige: 40  
    NEW: MineChests


    As you are mining, there is a random chance that a minechest can spawn upon you. These minechests also include the new mine bomb items which can create a large explosion when thrown.
    Rewards:
    Tokens Money Mine Bombs (Tier 3 --> 10) NEW: Rankup Missions

    You must now complete missions before you rankup, this is it helps you make your progression easier!
    Other Notable Changes
    New Milestones: You can now get consecutive rewards and enjoy progression more Current milestones: Arena kills MineChests Automine Obtain books Mining Kill players Contest wins New Contests: Every hour a mining contest will begin for 5 minutes, the top 5 mined players will be awarded tokens depending on the position they won! Plot Mine Changes As the server was updated to 1.19.1, plot mines will now go down to Y: 64 Plot Mine max size is increased to 25 The bedrock walls not generating in certain scenarios has been resolved Arena Changes Added 2 more bosses: Skeleton horse Iron Golems Mobs will now deal less damage Backpack Changes The backpack lore now has a better design It now states that you need Gold rank to shift click to open the keys Contests: Every 1 hour a mining competition will begin The contest will have a duration of 10 minutes The five players who maintain their position in the top mined rankings will receive token rewards varying on their prestige Increase success rate custom item is now exchangeable /ce - has been re-added Chat reaction reward changes: 2nd --> 1.27 Multiplier 3rd --> 1.25 Multiplier Vote pickaxe now has 250 Efficiency, Fortune & Unbreaking (Before 175) Token block can now give up to 10 seconds (Before 7) Server was updated to 1.19.1 Enchant Changes Duplex now will occur less often Laser now awards tokens for the token blocks it mines  
    If you have any questions, feel free to comment below and we'll do our best to assist.
    Thanks for playing at UltraNetwork, we hope you enjoy the update! 
  9. Like
    DeadMaster got a reaction from JakeTheMan in Prison Update - Season 8   
    PRISON SEASON 8
    Hey all!
    Season 7 saw an exciting amount of gameplay and advancements by the majority of our players with last season being the longest season we've had on the prison server! We're excited to finally be able to announce a variety of significant improvements, updates and changes we've made to the prison server that we cannot wait for you to try out! There's a lot to cover, so we hope you take your time to go through everything below to stay informed on anything that has changed and how some of our new features work - be sure to cover everything below before asking questions!
    NOTE: Not all changes included in the Season 8 are listed within this update post, this is a comprehensible overview of the most notable changes!
    NEW: Pickaxe Abilities

    To make mining more exciting, you can now unlock pickaxe abilities as you progress. They are unlocked through pickaxe prestiging.
    Current pickaxe abilities: Sire Have the power to summon a minechest instantly Delay: 30 minutes Pickaxe Prestige: 3 Abnormal Randomly activate one of the pickaxes' enchants for up to 15 seconds Delay: 1 hour Pickaxe Prestige: 20 Accrue Upgrade up to 100 keys inside of your backpack to the next tier (Example: Common --> Rare) Delay: 1 hour Pickaxe Prestige: 30 Utmost Increase your pickaxes' fortune to your /maxfortune for a short period Delay: 1 hour Pickaxe Prestige: 40  
    NEW: MineChests


    As you are mining, there is a random chance that a minechest can spawn upon you. These minechests also include the new mine bomb items which can create a large explosion when thrown.
    Rewards:
    Tokens Money Mine Bombs (Tier 3 --> 10) NEW: Rankup Missions

    You must now complete missions before you rankup, this is it helps you make your progression easier!
    Other Notable Changes
    New Milestones: You can now get consecutive rewards and enjoy progression more Current milestones: Arena kills MineChests Automine Obtain books Mining Kill players Contest wins New Contests: Every hour a mining contest will begin for 5 minutes, the top 5 mined players will be awarded tokens depending on the position they won! Plot Mine Changes As the server was updated to 1.19.1, plot mines will now go down to Y: 64 Plot Mine max size is increased to 25 The bedrock walls not generating in certain scenarios has been resolved Arena Changes Added 2 more bosses: Skeleton horse Iron Golems Mobs will now deal less damage Backpack Changes The backpack lore now has a better design It now states that you need Gold rank to shift click to open the keys Contests: Every 1 hour a mining competition will begin The contest will have a duration of 10 minutes The five players who maintain their position in the top mined rankings will receive token rewards varying on their prestige Increase success rate custom item is now exchangeable /ce - has been re-added Chat reaction reward changes: 2nd --> 1.27 Multiplier 3rd --> 1.25 Multiplier Vote pickaxe now has 250 Efficiency, Fortune & Unbreaking (Before 175) Token block can now give up to 10 seconds (Before 7) Server was updated to 1.19.1 Enchant Changes Duplex now will occur less often Laser now awards tokens for the token blocks it mines  
    If you have any questions, feel free to comment below and we'll do our best to assist.
    Thanks for playing at UltraNetwork, we hope you enjoy the update! 
  10. Like
    DeadMaster got a reaction from SkyUniverse2nd in [Survival Server] END RESET IN SURVIVAL   
    Dear new players,
    I will reset the end when I update the server to 1.18.
    Sincerely,
    THE OWNER
  11. Okay
    DeadMaster got a reaction from Reecearony1245 in [Prison Server] New enchant for next upade   
    Your newest comment summarizes the idea
  12. Dab
    DeadMaster got a reaction from SUUBHI_from_survival in [Survival Server] END RESET IN SURVIVAL   
    Dear new players,
    I will reset the end when I update the server to 1.18.
    Sincerely,
    THE OWNER
  13. Thanks
    DeadMaster got a reaction from Jae in [Prison Server] Prison Arena   
    To be added, thanks for your input.
  14. Like
    DeadMaster got a reaction from Zeus in [Prison Server] Backpacks   
    Added for update, thanks
  15. Thanks
    DeadMaster got a reaction from xkingz in Prison Update - Season 7   
    Prison Season 7
     
    Hey all!
    Season 6 saw an exciting amount of gameplay and advancements by the majority of our players with last season being the longest season we've had on the prison server! We're excited to finally be able to announce a variety of significant improvements, updates and changes we've made to the prison server that we cannot wait for you to try out! There's a lot to cover, so we hope you take your time to go through everything below to stay informed on anything that has changed and how some of our new features work - be sure to cover everything below before asking questions!
     
    1.17 Update
    Prison will now be running 1.17 using 1.12.2 is no longer recommended, please use the latest version for an optimal experience. Players with access to limited creative can freely use the new items/blocks introduced in the newer versions.
     
    Prison Player Mines
    Each player will now have their own mine, this means the previous /warp [A - Angel] system no longer exists players will be able to teleport to their own mine via /mine
    Player mines work similar to the /warp system in the previous seasons although, when you rankup the mine will automatically reset and change the mine's blocks and sell prices to the next rank. If you have a donator rank, the server will pick the best sell prices for you between your donator rank and 'rankup' rank Example: Player has Lapis rank, but also is Angel rank ---> Server will give Angel rank sell prices as it's higher than Lapis sell prices  
    Pickaxe Enchants & Perks

     
    Enchantment Changes
    All enchants were re-made and now will be more efficient and logical Added 'Laser' enchant Added 'Explosive' enchant Removed 'Lucky' enchant (Replaced to a enchant booster for LuckyMining) Removed 'Drill' enchant (Replaced by Explosive) Removed 'LuckyBlock' enchant (An improved version of this enchant may be re-added at a later date) Replaced 'Binate' from a pickaxe perk to an enchant Liners earnings will now also be displaying in mining summaries (Message on activation will still be shown) Lightning will now contribute to the Liner enchant LuckyMining max level is now 30 Explosion blocks mined will now be properly taken into consideration for enchants like 'LuckyMining' and 'MineCrate' All enchants (and enchant boosters) will now specify itself in the award message Removed tag keys from 'MIneCrate' MineCrate will now have a chance to give a certain key: Common Key: 50% Chance Rare Key: 30% Chance Legendary Key: 20% Chance Pickaxe Changes
    Pickaxe information will now update instantly Pickaxe experience will no longer go past 100%, instead it will be stacked on to the next level accordingly Durability is no longer shown Fixed not being able to receive money from pickaxe level-ups past level 90 Pickaxe experience item will now work properly Lore changes: Redesigned to look more beautiful Experience % will now show in the experience bar Lore now updates instantly Pickaxe mined blocks will no longer increase in autominer Different variants of pickaxe types are now supported Pickaxe Perks
    Renamed pickaxe perks to "Enchant Boosters" A few enchants were moved over to enchant boosters and a few pickaxe perks are now enchants Heavily Improved Plot Mines

    (Early development images, live version may contain slight alterations.)
    Plot mines have been heavily re-worked, players who own a plot mine will now be able to automatically restore their plot mines after completing the tutorial and executing the command /restore. (Note: This places your plot mine into a queue and will need to be approved by an owner before it is actually generated, this is to prevent an overload on the server, shortly after most plot mines have been generated the queue system will likely be removed!)
    Plot Mine Changes
    Added slot offering system: You can no longer directly add someone to your plotmine, you must offer them a slot via the assign GUI in /pmine slots Slot offering allows you to choose the length (in days) and the cost If you get offered a slot you can view it at /plotmine offers Added a built in plot mine rental system: You can now offer slots to the public, which will publicize the slot allowing anyone to purchase it in /pmine search If a player purchases the slot they will pay the amount specified and automatically get added to the plotmine even whilst the plot mine owner being offline.  Public slots will still follow the slot offer format Added plotmine upgrades: You can now upgrade certain aspects of your plotmine  Current Upgrades: Increase the chance for token blocks to spawn Added /plotmine changeblock Players that purchased (or purchase) 'Custom Plot Mine Block' can set the plot mine block here This will now be an automated process, so no need to make a ticket  You can now also preview blocks (Only players that have purchased a plotmine can preview them) Added /plotmine updateprices This will update the plot mine prices to the highest possible value for the player Added /plotmine mined Displays how much blocks have been mined in your plot mine Players can no longer be removed by the plotmine owner once they have been added The are removed once the slot has expired You can now view other peoples assigned slots using /plotmine viewslots [Player Name] Slots will now expire automatically properly Teleporting to a plot mine will reset the mine if nobody is mining in it The bedrock walls will be inside the plot borders instead New: Gangs

    (Early development images, live version may contain slight alterations.)
    Gangs is now returning from previous seasons, now fully custom and drastically improved! The arena was also heavily improved mainly to support the new gang system (You can read more about arena changes below!)
    You can gain gems for your gang and purchase temporary gang-based boosters in /gang shop You will still be able to store money in gang banks (/gang deposit [Amount]) A gang may only have up to a maximum of six members. This may change near the beginning of the season Gang roles (In order from highest to lowest): Leader Co-Leader Admin Member Commands: /gang create [Name] /gang invite [Player] /gang accept [Gang] /gang promote [Player] /gang demote [Player] /gang kick [Player] /gang withdraw [Amount] /gang deposit [Amount] /gang transfer [Player] /gang chat /gang bank /gang members /gang leave /gang disband /gang shop /gang info [Name] /gang invitations (or /gang invites)  
    Updated: Arena

    The arena sees a large variety of changes and updates this season, it is highly recommended to use 1.17 if you plan to visit the arena in order to make use of the new mobs, there is also a significant focus on gangs - you can only enter the arena with other members of your gang.
    Kit System You will now be able to select kits in /arena kits Available selection from 'Knight', 'Tank' and 'Archer' kits. (if you have ideas for more kits, feel free to make a suggestion!) Some kits can only be equipped by one member at a time within the arena.
      Pre-game System There is no longer a 30 second start up timer, all players that enter the arena will have to /ready before starting, this is to allow players to select their kits and wait for other gang members to join.
      The server now utilizes Minecraft 1.9 combat After defeating the boss wave your gang will receive three gems The cooldown for arena is now gang based, a gang can only enter the arena every 3 hours You are now able to message and reply to other players in arena There is now a scoreboard! (Including a pre-game one too) You can now leave arena at any time via /leave Removed skeleton horse boss Removed mobs being able to take damage from other mobs Removed blaze being able to ignite blocks on fire  
    New: Exchanger

    Exchange objects that you do not want in return for tokens! Open the menu either in the pickaxe menu or via the command /exchanger Current exchange rates for tokens: Sell/Token/Pickaxe Multipliers - (timeInSeconds * multiplier)  Tag key - (3) Autominer Time (timeInSeconds * 3) ...and a lot more to come!  
     
    Other Notable Changes
    New Crystals Crystals will guarantee an increase in your gain from tokens, pickaxe experience and selling while mining. Crystals are set to be rare and can only be obtained from: Item shop Unidentified crystal item  
    Multiplier Changes All multipliers will now show a boss bar style countdown Multiplier command now displays more information Fixed boss bars not displaying accurate information Rank multiplier changes: Netherite: x0.5 Totem: x0.4 Elytra: x0.3 Multipliers obtained from bundles remain the same.
      AutoMiner Changes Blocks mined will no longer increase whilst auto-mining Majority of existing enchants are now supported and taken into consideration when auto-mining Enchant boosters are now taken into consideration when auto-mining Improved the scoreboard design to be more based on current auto-mining statistics
      Backpack Changes Added Medium + Large backpacks Small backpack are now 50/all Backpacks now support Mythical Keys Gold Rank and above can now directly open keys within a backpack
      Token Refund Changes Refund rate adjusted to 70% The refund menu will now only show enchants that you have on your pickaxe
      Kit Changes Added Netherite Kit (Level 275) Increased the cooldown for some higher ranked kits Decreased Starter Kit cooldown to 1 hour Decreased Coal Kit cooldown to 1 day Unlike previous seasons, the kit enchantments will remain the same given that the combination of enchants proved to work quite well in season 6. Reward messages will now specify how the reward was obtained Lucky's award message was merged with LuckyMining Replaced /shop with "Material Selector" This essentially is the previous seasons /shop, although almost all materials are now obtainable. Added /claim all for Iron rank and above Autosell will now automatically toggle on when you join Decreased token block spawn rate Applying a pickaxe experience onto a pickaxe will now work successfully The progression on the scoreboard now supports prestiging Vote command will now use the same book menu as Survival & Skyblock Pickaxe prestiges remain the same as last season except the multiplier is now is a linear sequence of 0.03% You can no longer redeem a bank note that will cause you to exceed the maximum balance Scoreboard and tab list will now match both Survival & Skyblock's designs Spanish chat now uses the chat filter to filter all messages Auction House has been adjusted to function similar to the one on the Skyblock server Changed ranks menu to a book menu Mine resetting is now faster (Mines with less than 1 million blocks may not display a noticeable difference whereas larger plot mines will) If you purchased 'Mine Reset' in Season 5, make a ticket on our Discord server and you will be given a reduced cooldown (1 minute > 30 seconds) Tasks will no longer be delayed after a long period of server uptime Removals:
    /cr claim (/claim replaces this functionality) Magical letters (&k) in nicknames will no longer be possible Ability to select bold chat text in /chatcolour Envoy  
    If you have any questions, feel free to comment below and we'll do our best to assist.
    Thanks for playing at UltraNetwork, we hope you enjoy the new season! 
  16. Thanks
    DeadMaster got a reaction from Yuvi12346565 in Prison Update - Season 7   
    Prison Season 7
     
    Hey all!
    Season 6 saw an exciting amount of gameplay and advancements by the majority of our players with last season being the longest season we've had on the prison server! We're excited to finally be able to announce a variety of significant improvements, updates and changes we've made to the prison server that we cannot wait for you to try out! There's a lot to cover, so we hope you take your time to go through everything below to stay informed on anything that has changed and how some of our new features work - be sure to cover everything below before asking questions!
     
    1.17 Update
    Prison will now be running 1.17 using 1.12.2 is no longer recommended, please use the latest version for an optimal experience. Players with access to limited creative can freely use the new items/blocks introduced in the newer versions.
     
    Prison Player Mines
    Each player will now have their own mine, this means the previous /warp [A - Angel] system no longer exists players will be able to teleport to their own mine via /mine
    Player mines work similar to the /warp system in the previous seasons although, when you rankup the mine will automatically reset and change the mine's blocks and sell prices to the next rank. If you have a donator rank, the server will pick the best sell prices for you between your donator rank and 'rankup' rank Example: Player has Lapis rank, but also is Angel rank ---> Server will give Angel rank sell prices as it's higher than Lapis sell prices  
    Pickaxe Enchants & Perks

     
    Enchantment Changes
    All enchants were re-made and now will be more efficient and logical Added 'Laser' enchant Added 'Explosive' enchant Removed 'Lucky' enchant (Replaced to a enchant booster for LuckyMining) Removed 'Drill' enchant (Replaced by Explosive) Removed 'LuckyBlock' enchant (An improved version of this enchant may be re-added at a later date) Replaced 'Binate' from a pickaxe perk to an enchant Liners earnings will now also be displaying in mining summaries (Message on activation will still be shown) Lightning will now contribute to the Liner enchant LuckyMining max level is now 30 Explosion blocks mined will now be properly taken into consideration for enchants like 'LuckyMining' and 'MineCrate' All enchants (and enchant boosters) will now specify itself in the award message Removed tag keys from 'MIneCrate' MineCrate will now have a chance to give a certain key: Common Key: 50% Chance Rare Key: 30% Chance Legendary Key: 20% Chance Pickaxe Changes
    Pickaxe information will now update instantly Pickaxe experience will no longer go past 100%, instead it will be stacked on to the next level accordingly Durability is no longer shown Fixed not being able to receive money from pickaxe level-ups past level 90 Pickaxe experience item will now work properly Lore changes: Redesigned to look more beautiful Experience % will now show in the experience bar Lore now updates instantly Pickaxe mined blocks will no longer increase in autominer Different variants of pickaxe types are now supported Pickaxe Perks
    Renamed pickaxe perks to "Enchant Boosters" A few enchants were moved over to enchant boosters and a few pickaxe perks are now enchants Heavily Improved Plot Mines

    (Early development images, live version may contain slight alterations.)
    Plot mines have been heavily re-worked, players who own a plot mine will now be able to automatically restore their plot mines after completing the tutorial and executing the command /restore. (Note: This places your plot mine into a queue and will need to be approved by an owner before it is actually generated, this is to prevent an overload on the server, shortly after most plot mines have been generated the queue system will likely be removed!)
    Plot Mine Changes
    Added slot offering system: You can no longer directly add someone to your plotmine, you must offer them a slot via the assign GUI in /pmine slots Slot offering allows you to choose the length (in days) and the cost If you get offered a slot you can view it at /plotmine offers Added a built in plot mine rental system: You can now offer slots to the public, which will publicize the slot allowing anyone to purchase it in /pmine search If a player purchases the slot they will pay the amount specified and automatically get added to the plotmine even whilst the plot mine owner being offline.  Public slots will still follow the slot offer format Added plotmine upgrades: You can now upgrade certain aspects of your plotmine  Current Upgrades: Increase the chance for token blocks to spawn Added /plotmine changeblock Players that purchased (or purchase) 'Custom Plot Mine Block' can set the plot mine block here This will now be an automated process, so no need to make a ticket  You can now also preview blocks (Only players that have purchased a plotmine can preview them) Added /plotmine updateprices This will update the plot mine prices to the highest possible value for the player Added /plotmine mined Displays how much blocks have been mined in your plot mine Players can no longer be removed by the plotmine owner once they have been added The are removed once the slot has expired You can now view other peoples assigned slots using /plotmine viewslots [Player Name] Slots will now expire automatically properly Teleporting to a plot mine will reset the mine if nobody is mining in it The bedrock walls will be inside the plot borders instead New: Gangs

    (Early development images, live version may contain slight alterations.)
    Gangs is now returning from previous seasons, now fully custom and drastically improved! The arena was also heavily improved mainly to support the new gang system (You can read more about arena changes below!)
    You can gain gems for your gang and purchase temporary gang-based boosters in /gang shop You will still be able to store money in gang banks (/gang deposit [Amount]) A gang may only have up to a maximum of six members. This may change near the beginning of the season Gang roles (In order from highest to lowest): Leader Co-Leader Admin Member Commands: /gang create [Name] /gang invite [Player] /gang accept [Gang] /gang promote [Player] /gang demote [Player] /gang kick [Player] /gang withdraw [Amount] /gang deposit [Amount] /gang transfer [Player] /gang chat /gang bank /gang members /gang leave /gang disband /gang shop /gang info [Name] /gang invitations (or /gang invites)  
    Updated: Arena

    The arena sees a large variety of changes and updates this season, it is highly recommended to use 1.17 if you plan to visit the arena in order to make use of the new mobs, there is also a significant focus on gangs - you can only enter the arena with other members of your gang.
    Kit System You will now be able to select kits in /arena kits Available selection from 'Knight', 'Tank' and 'Archer' kits. (if you have ideas for more kits, feel free to make a suggestion!) Some kits can only be equipped by one member at a time within the arena.
      Pre-game System There is no longer a 30 second start up timer, all players that enter the arena will have to /ready before starting, this is to allow players to select their kits and wait for other gang members to join.
      The server now utilizes Minecraft 1.9 combat After defeating the boss wave your gang will receive three gems The cooldown for arena is now gang based, a gang can only enter the arena every 3 hours You are now able to message and reply to other players in arena There is now a scoreboard! (Including a pre-game one too) You can now leave arena at any time via /leave Removed skeleton horse boss Removed mobs being able to take damage from other mobs Removed blaze being able to ignite blocks on fire  
    New: Exchanger

    Exchange objects that you do not want in return for tokens! Open the menu either in the pickaxe menu or via the command /exchanger Current exchange rates for tokens: Sell/Token/Pickaxe Multipliers - (timeInSeconds * multiplier)  Tag key - (3) Autominer Time (timeInSeconds * 3) ...and a lot more to come!  
     
    Other Notable Changes
    New Crystals Crystals will guarantee an increase in your gain from tokens, pickaxe experience and selling while mining. Crystals are set to be rare and can only be obtained from: Item shop Unidentified crystal item  
    Multiplier Changes All multipliers will now show a boss bar style countdown Multiplier command now displays more information Fixed boss bars not displaying accurate information Rank multiplier changes: Netherite: x0.5 Totem: x0.4 Elytra: x0.3 Multipliers obtained from bundles remain the same.
      AutoMiner Changes Blocks mined will no longer increase whilst auto-mining Majority of existing enchants are now supported and taken into consideration when auto-mining Enchant boosters are now taken into consideration when auto-mining Improved the scoreboard design to be more based on current auto-mining statistics
      Backpack Changes Added Medium + Large backpacks Small backpack are now 50/all Backpacks now support Mythical Keys Gold Rank and above can now directly open keys within a backpack
      Token Refund Changes Refund rate adjusted to 70% The refund menu will now only show enchants that you have on your pickaxe
      Kit Changes Added Netherite Kit (Level 275) Increased the cooldown for some higher ranked kits Decreased Starter Kit cooldown to 1 hour Decreased Coal Kit cooldown to 1 day Unlike previous seasons, the kit enchantments will remain the same given that the combination of enchants proved to work quite well in season 6. Reward messages will now specify how the reward was obtained Lucky's award message was merged with LuckyMining Replaced /shop with "Material Selector" This essentially is the previous seasons /shop, although almost all materials are now obtainable. Added /claim all for Iron rank and above Autosell will now automatically toggle on when you join Decreased token block spawn rate Applying a pickaxe experience onto a pickaxe will now work successfully The progression on the scoreboard now supports prestiging Vote command will now use the same book menu as Survival & Skyblock Pickaxe prestiges remain the same as last season except the multiplier is now is a linear sequence of 0.03% You can no longer redeem a bank note that will cause you to exceed the maximum balance Scoreboard and tab list will now match both Survival & Skyblock's designs Spanish chat now uses the chat filter to filter all messages Auction House has been adjusted to function similar to the one on the Skyblock server Changed ranks menu to a book menu Mine resetting is now faster (Mines with less than 1 million blocks may not display a noticeable difference whereas larger plot mines will) If you purchased 'Mine Reset' in Season 5, make a ticket on our Discord server and you will be given a reduced cooldown (1 minute > 30 seconds) Tasks will no longer be delayed after a long period of server uptime Removals:
    /cr claim (/claim replaces this functionality) Magical letters (&k) in nicknames will no longer be possible Ability to select bold chat text in /chatcolour Envoy  
    If you have any questions, feel free to comment below and we'll do our best to assist.
    Thanks for playing at UltraNetwork, we hope you enjoy the new season! 
  17. Like
    DeadMaster got a reaction from boss_rafa27 in Prison Update - Season 7   
    Prison Season 7
     
    Hey all!
    Season 6 saw an exciting amount of gameplay and advancements by the majority of our players with last season being the longest season we've had on the prison server! We're excited to finally be able to announce a variety of significant improvements, updates and changes we've made to the prison server that we cannot wait for you to try out! There's a lot to cover, so we hope you take your time to go through everything below to stay informed on anything that has changed and how some of our new features work - be sure to cover everything below before asking questions!
     
    1.17 Update
    Prison will now be running 1.17 using 1.12.2 is no longer recommended, please use the latest version for an optimal experience. Players with access to limited creative can freely use the new items/blocks introduced in the newer versions.
     
    Prison Player Mines
    Each player will now have their own mine, this means the previous /warp [A - Angel] system no longer exists players will be able to teleport to their own mine via /mine
    Player mines work similar to the /warp system in the previous seasons although, when you rankup the mine will automatically reset and change the mine's blocks and sell prices to the next rank. If you have a donator rank, the server will pick the best sell prices for you between your donator rank and 'rankup' rank Example: Player has Lapis rank, but also is Angel rank ---> Server will give Angel rank sell prices as it's higher than Lapis sell prices  
    Pickaxe Enchants & Perks

     
    Enchantment Changes
    All enchants were re-made and now will be more efficient and logical Added 'Laser' enchant Added 'Explosive' enchant Removed 'Lucky' enchant (Replaced to a enchant booster for LuckyMining) Removed 'Drill' enchant (Replaced by Explosive) Removed 'LuckyBlock' enchant (An improved version of this enchant may be re-added at a later date) Replaced 'Binate' from a pickaxe perk to an enchant Liners earnings will now also be displaying in mining summaries (Message on activation will still be shown) Lightning will now contribute to the Liner enchant LuckyMining max level is now 30 Explosion blocks mined will now be properly taken into consideration for enchants like 'LuckyMining' and 'MineCrate' All enchants (and enchant boosters) will now specify itself in the award message Removed tag keys from 'MIneCrate' MineCrate will now have a chance to give a certain key: Common Key: 50% Chance Rare Key: 30% Chance Legendary Key: 20% Chance Pickaxe Changes
    Pickaxe information will now update instantly Pickaxe experience will no longer go past 100%, instead it will be stacked on to the next level accordingly Durability is no longer shown Fixed not being able to receive money from pickaxe level-ups past level 90 Pickaxe experience item will now work properly Lore changes: Redesigned to look more beautiful Experience % will now show in the experience bar Lore now updates instantly Pickaxe mined blocks will no longer increase in autominer Different variants of pickaxe types are now supported Pickaxe Perks
    Renamed pickaxe perks to "Enchant Boosters" A few enchants were moved over to enchant boosters and a few pickaxe perks are now enchants Heavily Improved Plot Mines

    (Early development images, live version may contain slight alterations.)
    Plot mines have been heavily re-worked, players who own a plot mine will now be able to automatically restore their plot mines after completing the tutorial and executing the command /restore. (Note: This places your plot mine into a queue and will need to be approved by an owner before it is actually generated, this is to prevent an overload on the server, shortly after most plot mines have been generated the queue system will likely be removed!)
    Plot Mine Changes
    Added slot offering system: You can no longer directly add someone to your plotmine, you must offer them a slot via the assign GUI in /pmine slots Slot offering allows you to choose the length (in days) and the cost If you get offered a slot you can view it at /plotmine offers Added a built in plot mine rental system: You can now offer slots to the public, which will publicize the slot allowing anyone to purchase it in /pmine search If a player purchases the slot they will pay the amount specified and automatically get added to the plotmine even whilst the plot mine owner being offline.  Public slots will still follow the slot offer format Added plotmine upgrades: You can now upgrade certain aspects of your plotmine  Current Upgrades: Increase the chance for token blocks to spawn Added /plotmine changeblock Players that purchased (or purchase) 'Custom Plot Mine Block' can set the plot mine block here This will now be an automated process, so no need to make a ticket  You can now also preview blocks (Only players that have purchased a plotmine can preview them) Added /plotmine updateprices This will update the plot mine prices to the highest possible value for the player Added /plotmine mined Displays how much blocks have been mined in your plot mine Players can no longer be removed by the plotmine owner once they have been added The are removed once the slot has expired You can now view other peoples assigned slots using /plotmine viewslots [Player Name] Slots will now expire automatically properly Teleporting to a plot mine will reset the mine if nobody is mining in it The bedrock walls will be inside the plot borders instead New: Gangs

    (Early development images, live version may contain slight alterations.)
    Gangs is now returning from previous seasons, now fully custom and drastically improved! The arena was also heavily improved mainly to support the new gang system (You can read more about arena changes below!)
    You can gain gems for your gang and purchase temporary gang-based boosters in /gang shop You will still be able to store money in gang banks (/gang deposit [Amount]) A gang may only have up to a maximum of six members. This may change near the beginning of the season Gang roles (In order from highest to lowest): Leader Co-Leader Admin Member Commands: /gang create [Name] /gang invite [Player] /gang accept [Gang] /gang promote [Player] /gang demote [Player] /gang kick [Player] /gang withdraw [Amount] /gang deposit [Amount] /gang transfer [Player] /gang chat /gang bank /gang members /gang leave /gang disband /gang shop /gang info [Name] /gang invitations (or /gang invites)  
    Updated: Arena

    The arena sees a large variety of changes and updates this season, it is highly recommended to use 1.17 if you plan to visit the arena in order to make use of the new mobs, there is also a significant focus on gangs - you can only enter the arena with other members of your gang.
    Kit System You will now be able to select kits in /arena kits Available selection from 'Knight', 'Tank' and 'Archer' kits. (if you have ideas for more kits, feel free to make a suggestion!) Some kits can only be equipped by one member at a time within the arena.
      Pre-game System There is no longer a 30 second start up timer, all players that enter the arena will have to /ready before starting, this is to allow players to select their kits and wait for other gang members to join.
      The server now utilizes Minecraft 1.9 combat After defeating the boss wave your gang will receive three gems The cooldown for arena is now gang based, a gang can only enter the arena every 3 hours You are now able to message and reply to other players in arena There is now a scoreboard! (Including a pre-game one too) You can now leave arena at any time via /leave Removed skeleton horse boss Removed mobs being able to take damage from other mobs Removed blaze being able to ignite blocks on fire  
    New: Exchanger

    Exchange objects that you do not want in return for tokens! Open the menu either in the pickaxe menu or via the command /exchanger Current exchange rates for tokens: Sell/Token/Pickaxe Multipliers - (timeInSeconds * multiplier)  Tag key - (3) Autominer Time (timeInSeconds * 3) ...and a lot more to come!  
     
    Other Notable Changes
    New Crystals Crystals will guarantee an increase in your gain from tokens, pickaxe experience and selling while mining. Crystals are set to be rare and can only be obtained from: Item shop Unidentified crystal item  
    Multiplier Changes All multipliers will now show a boss bar style countdown Multiplier command now displays more information Fixed boss bars not displaying accurate information Rank multiplier changes: Netherite: x0.5 Totem: x0.4 Elytra: x0.3 Multipliers obtained from bundles remain the same.
      AutoMiner Changes Blocks mined will no longer increase whilst auto-mining Majority of existing enchants are now supported and taken into consideration when auto-mining Enchant boosters are now taken into consideration when auto-mining Improved the scoreboard design to be more based on current auto-mining statistics
      Backpack Changes Added Medium + Large backpacks Small backpack are now 50/all Backpacks now support Mythical Keys Gold Rank and above can now directly open keys within a backpack
      Token Refund Changes Refund rate adjusted to 70% The refund menu will now only show enchants that you have on your pickaxe
      Kit Changes Added Netherite Kit (Level 275) Increased the cooldown for some higher ranked kits Decreased Starter Kit cooldown to 1 hour Decreased Coal Kit cooldown to 1 day Unlike previous seasons, the kit enchantments will remain the same given that the combination of enchants proved to work quite well in season 6. Reward messages will now specify how the reward was obtained Lucky's award message was merged with LuckyMining Replaced /shop with "Material Selector" This essentially is the previous seasons /shop, although almost all materials are now obtainable. Added /claim all for Iron rank and above Autosell will now automatically toggle on when you join Decreased token block spawn rate Applying a pickaxe experience onto a pickaxe will now work successfully The progression on the scoreboard now supports prestiging Vote command will now use the same book menu as Survival & Skyblock Pickaxe prestiges remain the same as last season except the multiplier is now is a linear sequence of 0.03% You can no longer redeem a bank note that will cause you to exceed the maximum balance Scoreboard and tab list will now match both Survival & Skyblock's designs Spanish chat now uses the chat filter to filter all messages Auction House has been adjusted to function similar to the one on the Skyblock server Changed ranks menu to a book menu Mine resetting is now faster (Mines with less than 1 million blocks may not display a noticeable difference whereas larger plot mines will) If you purchased 'Mine Reset' in Season 5, make a ticket on our Discord server and you will be given a reduced cooldown (1 minute > 30 seconds) Tasks will no longer be delayed after a long period of server uptime Removals:
    /cr claim (/claim replaces this functionality) Magical letters (&k) in nicknames will no longer be possible Ability to select bold chat text in /chatcolour Envoy  
    If you have any questions, feel free to comment below and we'll do our best to assist.
    Thanks for playing at UltraNetwork, we hope you enjoy the new season! 
  18. Like
    DeadMaster got a reaction from zakaria88 in Prison Update - Season 7   
    Prison Season 7
     
    Hey all!
    Season 6 saw an exciting amount of gameplay and advancements by the majority of our players with last season being the longest season we've had on the prison server! We're excited to finally be able to announce a variety of significant improvements, updates and changes we've made to the prison server that we cannot wait for you to try out! There's a lot to cover, so we hope you take your time to go through everything below to stay informed on anything that has changed and how some of our new features work - be sure to cover everything below before asking questions!
     
    1.17 Update
    Prison will now be running 1.17 using 1.12.2 is no longer recommended, please use the latest version for an optimal experience. Players with access to limited creative can freely use the new items/blocks introduced in the newer versions.
     
    Prison Player Mines
    Each player will now have their own mine, this means the previous /warp [A - Angel] system no longer exists players will be able to teleport to their own mine via /mine
    Player mines work similar to the /warp system in the previous seasons although, when you rankup the mine will automatically reset and change the mine's blocks and sell prices to the next rank. If you have a donator rank, the server will pick the best sell prices for you between your donator rank and 'rankup' rank Example: Player has Lapis rank, but also is Angel rank ---> Server will give Angel rank sell prices as it's higher than Lapis sell prices  
    Pickaxe Enchants & Perks

     
    Enchantment Changes
    All enchants were re-made and now will be more efficient and logical Added 'Laser' enchant Added 'Explosive' enchant Removed 'Lucky' enchant (Replaced to a enchant booster for LuckyMining) Removed 'Drill' enchant (Replaced by Explosive) Removed 'LuckyBlock' enchant (An improved version of this enchant may be re-added at a later date) Replaced 'Binate' from a pickaxe perk to an enchant Liners earnings will now also be displaying in mining summaries (Message on activation will still be shown) Lightning will now contribute to the Liner enchant LuckyMining max level is now 30 Explosion blocks mined will now be properly taken into consideration for enchants like 'LuckyMining' and 'MineCrate' All enchants (and enchant boosters) will now specify itself in the award message Removed tag keys from 'MIneCrate' MineCrate will now have a chance to give a certain key: Common Key: 50% Chance Rare Key: 30% Chance Legendary Key: 20% Chance Pickaxe Changes
    Pickaxe information will now update instantly Pickaxe experience will no longer go past 100%, instead it will be stacked on to the next level accordingly Durability is no longer shown Fixed not being able to receive money from pickaxe level-ups past level 90 Pickaxe experience item will now work properly Lore changes: Redesigned to look more beautiful Experience % will now show in the experience bar Lore now updates instantly Pickaxe mined blocks will no longer increase in autominer Different variants of pickaxe types are now supported Pickaxe Perks
    Renamed pickaxe perks to "Enchant Boosters" A few enchants were moved over to enchant boosters and a few pickaxe perks are now enchants Heavily Improved Plot Mines

    (Early development images, live version may contain slight alterations.)
    Plot mines have been heavily re-worked, players who own a plot mine will now be able to automatically restore their plot mines after completing the tutorial and executing the command /restore. (Note: This places your plot mine into a queue and will need to be approved by an owner before it is actually generated, this is to prevent an overload on the server, shortly after most plot mines have been generated the queue system will likely be removed!)
    Plot Mine Changes
    Added slot offering system: You can no longer directly add someone to your plotmine, you must offer them a slot via the assign GUI in /pmine slots Slot offering allows you to choose the length (in days) and the cost If you get offered a slot you can view it at /plotmine offers Added a built in plot mine rental system: You can now offer slots to the public, which will publicize the slot allowing anyone to purchase it in /pmine search If a player purchases the slot they will pay the amount specified and automatically get added to the plotmine even whilst the plot mine owner being offline.  Public slots will still follow the slot offer format Added plotmine upgrades: You can now upgrade certain aspects of your plotmine  Current Upgrades: Increase the chance for token blocks to spawn Added /plotmine changeblock Players that purchased (or purchase) 'Custom Plot Mine Block' can set the plot mine block here This will now be an automated process, so no need to make a ticket  You can now also preview blocks (Only players that have purchased a plotmine can preview them) Added /plotmine updateprices This will update the plot mine prices to the highest possible value for the player Added /plotmine mined Displays how much blocks have been mined in your plot mine Players can no longer be removed by the plotmine owner once they have been added The are removed once the slot has expired You can now view other peoples assigned slots using /plotmine viewslots [Player Name] Slots will now expire automatically properly Teleporting to a plot mine will reset the mine if nobody is mining in it The bedrock walls will be inside the plot borders instead New: Gangs

    (Early development images, live version may contain slight alterations.)
    Gangs is now returning from previous seasons, now fully custom and drastically improved! The arena was also heavily improved mainly to support the new gang system (You can read more about arena changes below!)
    You can gain gems for your gang and purchase temporary gang-based boosters in /gang shop You will still be able to store money in gang banks (/gang deposit [Amount]) A gang may only have up to a maximum of six members. This may change near the beginning of the season Gang roles (In order from highest to lowest): Leader Co-Leader Admin Member Commands: /gang create [Name] /gang invite [Player] /gang accept [Gang] /gang promote [Player] /gang demote [Player] /gang kick [Player] /gang withdraw [Amount] /gang deposit [Amount] /gang transfer [Player] /gang chat /gang bank /gang members /gang leave /gang disband /gang shop /gang info [Name] /gang invitations (or /gang invites)  
    Updated: Arena

    The arena sees a large variety of changes and updates this season, it is highly recommended to use 1.17 if you plan to visit the arena in order to make use of the new mobs, there is also a significant focus on gangs - you can only enter the arena with other members of your gang.
    Kit System You will now be able to select kits in /arena kits Available selection from 'Knight', 'Tank' and 'Archer' kits. (if you have ideas for more kits, feel free to make a suggestion!) Some kits can only be equipped by one member at a time within the arena.
      Pre-game System There is no longer a 30 second start up timer, all players that enter the arena will have to /ready before starting, this is to allow players to select their kits and wait for other gang members to join.
      The server now utilizes Minecraft 1.9 combat After defeating the boss wave your gang will receive three gems The cooldown for arena is now gang based, a gang can only enter the arena every 3 hours You are now able to message and reply to other players in arena There is now a scoreboard! (Including a pre-game one too) You can now leave arena at any time via /leave Removed skeleton horse boss Removed mobs being able to take damage from other mobs Removed blaze being able to ignite blocks on fire  
    New: Exchanger

    Exchange objects that you do not want in return for tokens! Open the menu either in the pickaxe menu or via the command /exchanger Current exchange rates for tokens: Sell/Token/Pickaxe Multipliers - (timeInSeconds * multiplier)  Tag key - (3) Autominer Time (timeInSeconds * 3) ...and a lot more to come!  
     
    Other Notable Changes
    New Crystals Crystals will guarantee an increase in your gain from tokens, pickaxe experience and selling while mining. Crystals are set to be rare and can only be obtained from: Item shop Unidentified crystal item  
    Multiplier Changes All multipliers will now show a boss bar style countdown Multiplier command now displays more information Fixed boss bars not displaying accurate information Rank multiplier changes: Netherite: x0.5 Totem: x0.4 Elytra: x0.3 Multipliers obtained from bundles remain the same.
      AutoMiner Changes Blocks mined will no longer increase whilst auto-mining Majority of existing enchants are now supported and taken into consideration when auto-mining Enchant boosters are now taken into consideration when auto-mining Improved the scoreboard design to be more based on current auto-mining statistics
      Backpack Changes Added Medium + Large backpacks Small backpack are now 50/all Backpacks now support Mythical Keys Gold Rank and above can now directly open keys within a backpack
      Token Refund Changes Refund rate adjusted to 70% The refund menu will now only show enchants that you have on your pickaxe
      Kit Changes Added Netherite Kit (Level 275) Increased the cooldown for some higher ranked kits Decreased Starter Kit cooldown to 1 hour Decreased Coal Kit cooldown to 1 day Unlike previous seasons, the kit enchantments will remain the same given that the combination of enchants proved to work quite well in season 6. Reward messages will now specify how the reward was obtained Lucky's award message was merged with LuckyMining Replaced /shop with "Material Selector" This essentially is the previous seasons /shop, although almost all materials are now obtainable. Added /claim all for Iron rank and above Autosell will now automatically toggle on when you join Decreased token block spawn rate Applying a pickaxe experience onto a pickaxe will now work successfully The progression on the scoreboard now supports prestiging Vote command will now use the same book menu as Survival & Skyblock Pickaxe prestiges remain the same as last season except the multiplier is now is a linear sequence of 0.03% You can no longer redeem a bank note that will cause you to exceed the maximum balance Scoreboard and tab list will now match both Survival & Skyblock's designs Spanish chat now uses the chat filter to filter all messages Auction House has been adjusted to function similar to the one on the Skyblock server Changed ranks menu to a book menu Mine resetting is now faster (Mines with less than 1 million blocks may not display a noticeable difference whereas larger plot mines will) If you purchased 'Mine Reset' in Season 5, make a ticket on our Discord server and you will be given a reduced cooldown (1 minute > 30 seconds) Tasks will no longer be delayed after a long period of server uptime Removals:
    /cr claim (/claim replaces this functionality) Magical letters (&k) in nicknames will no longer be possible Ability to select bold chat text in /chatcolour Envoy  
    If you have any questions, feel free to comment below and we'll do our best to assist.
    Thanks for playing at UltraNetwork, we hope you enjoy the new season! 
  19. Okay
    DeadMaster got a reaction from Reecearony1245 in Prison Update - Season 7   
    Prison Season 7
     
    Hey all!
    Season 6 saw an exciting amount of gameplay and advancements by the majority of our players with last season being the longest season we've had on the prison server! We're excited to finally be able to announce a variety of significant improvements, updates and changes we've made to the prison server that we cannot wait for you to try out! There's a lot to cover, so we hope you take your time to go through everything below to stay informed on anything that has changed and how some of our new features work - be sure to cover everything below before asking questions!
     
    1.17 Update
    Prison will now be running 1.17 using 1.12.2 is no longer recommended, please use the latest version for an optimal experience. Players with access to limited creative can freely use the new items/blocks introduced in the newer versions.
     
    Prison Player Mines
    Each player will now have their own mine, this means the previous /warp [A - Angel] system no longer exists players will be able to teleport to their own mine via /mine
    Player mines work similar to the /warp system in the previous seasons although, when you rankup the mine will automatically reset and change the mine's blocks and sell prices to the next rank. If you have a donator rank, the server will pick the best sell prices for you between your donator rank and 'rankup' rank Example: Player has Lapis rank, but also is Angel rank ---> Server will give Angel rank sell prices as it's higher than Lapis sell prices  
    Pickaxe Enchants & Perks

     
    Enchantment Changes
    All enchants were re-made and now will be more efficient and logical Added 'Laser' enchant Added 'Explosive' enchant Removed 'Lucky' enchant (Replaced to a enchant booster for LuckyMining) Removed 'Drill' enchant (Replaced by Explosive) Removed 'LuckyBlock' enchant (An improved version of this enchant may be re-added at a later date) Replaced 'Binate' from a pickaxe perk to an enchant Liners earnings will now also be displaying in mining summaries (Message on activation will still be shown) Lightning will now contribute to the Liner enchant LuckyMining max level is now 30 Explosion blocks mined will now be properly taken into consideration for enchants like 'LuckyMining' and 'MineCrate' All enchants (and enchant boosters) will now specify itself in the award message Removed tag keys from 'MIneCrate' MineCrate will now have a chance to give a certain key: Common Key: 50% Chance Rare Key: 30% Chance Legendary Key: 20% Chance Pickaxe Changes
    Pickaxe information will now update instantly Pickaxe experience will no longer go past 100%, instead it will be stacked on to the next level accordingly Durability is no longer shown Fixed not being able to receive money from pickaxe level-ups past level 90 Pickaxe experience item will now work properly Lore changes: Redesigned to look more beautiful Experience % will now show in the experience bar Lore now updates instantly Pickaxe mined blocks will no longer increase in autominer Different variants of pickaxe types are now supported Pickaxe Perks
    Renamed pickaxe perks to "Enchant Boosters" A few enchants were moved over to enchant boosters and a few pickaxe perks are now enchants Heavily Improved Plot Mines

    (Early development images, live version may contain slight alterations.)
    Plot mines have been heavily re-worked, players who own a plot mine will now be able to automatically restore their plot mines after completing the tutorial and executing the command /restore. (Note: This places your plot mine into a queue and will need to be approved by an owner before it is actually generated, this is to prevent an overload on the server, shortly after most plot mines have been generated the queue system will likely be removed!)
    Plot Mine Changes
    Added slot offering system: You can no longer directly add someone to your plotmine, you must offer them a slot via the assign GUI in /pmine slots Slot offering allows you to choose the length (in days) and the cost If you get offered a slot you can view it at /plotmine offers Added a built in plot mine rental system: You can now offer slots to the public, which will publicize the slot allowing anyone to purchase it in /pmine search If a player purchases the slot they will pay the amount specified and automatically get added to the plotmine even whilst the plot mine owner being offline.  Public slots will still follow the slot offer format Added plotmine upgrades: You can now upgrade certain aspects of your plotmine  Current Upgrades: Increase the chance for token blocks to spawn Added /plotmine changeblock Players that purchased (or purchase) 'Custom Plot Mine Block' can set the plot mine block here This will now be an automated process, so no need to make a ticket  You can now also preview blocks (Only players that have purchased a plotmine can preview them) Added /plotmine updateprices This will update the plot mine prices to the highest possible value for the player Added /plotmine mined Displays how much blocks have been mined in your plot mine Players can no longer be removed by the plotmine owner once they have been added The are removed once the slot has expired You can now view other peoples assigned slots using /plotmine viewslots [Player Name] Slots will now expire automatically properly Teleporting to a plot mine will reset the mine if nobody is mining in it The bedrock walls will be inside the plot borders instead New: Gangs

    (Early development images, live version may contain slight alterations.)
    Gangs is now returning from previous seasons, now fully custom and drastically improved! The arena was also heavily improved mainly to support the new gang system (You can read more about arena changes below!)
    You can gain gems for your gang and purchase temporary gang-based boosters in /gang shop You will still be able to store money in gang banks (/gang deposit [Amount]) A gang may only have up to a maximum of six members. This may change near the beginning of the season Gang roles (In order from highest to lowest): Leader Co-Leader Admin Member Commands: /gang create [Name] /gang invite [Player] /gang accept [Gang] /gang promote [Player] /gang demote [Player] /gang kick [Player] /gang withdraw [Amount] /gang deposit [Amount] /gang transfer [Player] /gang chat /gang bank /gang members /gang leave /gang disband /gang shop /gang info [Name] /gang invitations (or /gang invites)  
    Updated: Arena

    The arena sees a large variety of changes and updates this season, it is highly recommended to use 1.17 if you plan to visit the arena in order to make use of the new mobs, there is also a significant focus on gangs - you can only enter the arena with other members of your gang.
    Kit System You will now be able to select kits in /arena kits Available selection from 'Knight', 'Tank' and 'Archer' kits. (if you have ideas for more kits, feel free to make a suggestion!) Some kits can only be equipped by one member at a time within the arena.
      Pre-game System There is no longer a 30 second start up timer, all players that enter the arena will have to /ready before starting, this is to allow players to select their kits and wait for other gang members to join.
      The server now utilizes Minecraft 1.9 combat After defeating the boss wave your gang will receive three gems The cooldown for arena is now gang based, a gang can only enter the arena every 3 hours You are now able to message and reply to other players in arena There is now a scoreboard! (Including a pre-game one too) You can now leave arena at any time via /leave Removed skeleton horse boss Removed mobs being able to take damage from other mobs Removed blaze being able to ignite blocks on fire  
    New: Exchanger

    Exchange objects that you do not want in return for tokens! Open the menu either in the pickaxe menu or via the command /exchanger Current exchange rates for tokens: Sell/Token/Pickaxe Multipliers - (timeInSeconds * multiplier)  Tag key - (3) Autominer Time (timeInSeconds * 3) ...and a lot more to come!  
     
    Other Notable Changes
    New Crystals Crystals will guarantee an increase in your gain from tokens, pickaxe experience and selling while mining. Crystals are set to be rare and can only be obtained from: Item shop Unidentified crystal item  
    Multiplier Changes All multipliers will now show a boss bar style countdown Multiplier command now displays more information Fixed boss bars not displaying accurate information Rank multiplier changes: Netherite: x0.5 Totem: x0.4 Elytra: x0.3 Multipliers obtained from bundles remain the same.
      AutoMiner Changes Blocks mined will no longer increase whilst auto-mining Majority of existing enchants are now supported and taken into consideration when auto-mining Enchant boosters are now taken into consideration when auto-mining Improved the scoreboard design to be more based on current auto-mining statistics
      Backpack Changes Added Medium + Large backpacks Small backpack are now 50/all Backpacks now support Mythical Keys Gold Rank and above can now directly open keys within a backpack
      Token Refund Changes Refund rate adjusted to 70% The refund menu will now only show enchants that you have on your pickaxe
      Kit Changes Added Netherite Kit (Level 275) Increased the cooldown for some higher ranked kits Decreased Starter Kit cooldown to 1 hour Decreased Coal Kit cooldown to 1 day Unlike previous seasons, the kit enchantments will remain the same given that the combination of enchants proved to work quite well in season 6. Reward messages will now specify how the reward was obtained Lucky's award message was merged with LuckyMining Replaced /shop with "Material Selector" This essentially is the previous seasons /shop, although almost all materials are now obtainable. Added /claim all for Iron rank and above Autosell will now automatically toggle on when you join Decreased token block spawn rate Applying a pickaxe experience onto a pickaxe will now work successfully The progression on the scoreboard now supports prestiging Vote command will now use the same book menu as Survival & Skyblock Pickaxe prestiges remain the same as last season except the multiplier is now is a linear sequence of 0.03% You can no longer redeem a bank note that will cause you to exceed the maximum balance Scoreboard and tab list will now match both Survival & Skyblock's designs Spanish chat now uses the chat filter to filter all messages Auction House has been adjusted to function similar to the one on the Skyblock server Changed ranks menu to a book menu Mine resetting is now faster (Mines with less than 1 million blocks may not display a noticeable difference whereas larger plot mines will) If you purchased 'Mine Reset' in Season 5, make a ticket on our Discord server and you will be given a reduced cooldown (1 minute > 30 seconds) Tasks will no longer be delayed after a long period of server uptime Removals:
    /cr claim (/claim replaces this functionality) Magical letters (&k) in nicknames will no longer be possible Ability to select bold chat text in /chatcolour Envoy  
    If you have any questions, feel free to comment below and we'll do our best to assist.
    Thanks for playing at UltraNetwork, we hope you enjoy the new season! 
  20. Like
    DeadMaster got a reaction from JakeTheMan in Prison Update - Season 7   
    Prison Season 7
     
    Hey all!
    Season 6 saw an exciting amount of gameplay and advancements by the majority of our players with last season being the longest season we've had on the prison server! We're excited to finally be able to announce a variety of significant improvements, updates and changes we've made to the prison server that we cannot wait for you to try out! There's a lot to cover, so we hope you take your time to go through everything below to stay informed on anything that has changed and how some of our new features work - be sure to cover everything below before asking questions!
     
    1.17 Update
    Prison will now be running 1.17 using 1.12.2 is no longer recommended, please use the latest version for an optimal experience. Players with access to limited creative can freely use the new items/blocks introduced in the newer versions.
     
    Prison Player Mines
    Each player will now have their own mine, this means the previous /warp [A - Angel] system no longer exists players will be able to teleport to their own mine via /mine
    Player mines work similar to the /warp system in the previous seasons although, when you rankup the mine will automatically reset and change the mine's blocks and sell prices to the next rank. If you have a donator rank, the server will pick the best sell prices for you between your donator rank and 'rankup' rank Example: Player has Lapis rank, but also is Angel rank ---> Server will give Angel rank sell prices as it's higher than Lapis sell prices  
    Pickaxe Enchants & Perks

     
    Enchantment Changes
    All enchants were re-made and now will be more efficient and logical Added 'Laser' enchant Added 'Explosive' enchant Removed 'Lucky' enchant (Replaced to a enchant booster for LuckyMining) Removed 'Drill' enchant (Replaced by Explosive) Removed 'LuckyBlock' enchant (An improved version of this enchant may be re-added at a later date) Replaced 'Binate' from a pickaxe perk to an enchant Liners earnings will now also be displaying in mining summaries (Message on activation will still be shown) Lightning will now contribute to the Liner enchant LuckyMining max level is now 30 Explosion blocks mined will now be properly taken into consideration for enchants like 'LuckyMining' and 'MineCrate' All enchants (and enchant boosters) will now specify itself in the award message Removed tag keys from 'MIneCrate' MineCrate will now have a chance to give a certain key: Common Key: 50% Chance Rare Key: 30% Chance Legendary Key: 20% Chance Pickaxe Changes
    Pickaxe information will now update instantly Pickaxe experience will no longer go past 100%, instead it will be stacked on to the next level accordingly Durability is no longer shown Fixed not being able to receive money from pickaxe level-ups past level 90 Pickaxe experience item will now work properly Lore changes: Redesigned to look more beautiful Experience % will now show in the experience bar Lore now updates instantly Pickaxe mined blocks will no longer increase in autominer Different variants of pickaxe types are now supported Pickaxe Perks
    Renamed pickaxe perks to "Enchant Boosters" A few enchants were moved over to enchant boosters and a few pickaxe perks are now enchants Heavily Improved Plot Mines

    (Early development images, live version may contain slight alterations.)
    Plot mines have been heavily re-worked, players who own a plot mine will now be able to automatically restore their plot mines after completing the tutorial and executing the command /restore. (Note: This places your plot mine into a queue and will need to be approved by an owner before it is actually generated, this is to prevent an overload on the server, shortly after most plot mines have been generated the queue system will likely be removed!)
    Plot Mine Changes
    Added slot offering system: You can no longer directly add someone to your plotmine, you must offer them a slot via the assign GUI in /pmine slots Slot offering allows you to choose the length (in days) and the cost If you get offered a slot you can view it at /plotmine offers Added a built in plot mine rental system: You can now offer slots to the public, which will publicize the slot allowing anyone to purchase it in /pmine search If a player purchases the slot they will pay the amount specified and automatically get added to the plotmine even whilst the plot mine owner being offline.  Public slots will still follow the slot offer format Added plotmine upgrades: You can now upgrade certain aspects of your plotmine  Current Upgrades: Increase the chance for token blocks to spawn Added /plotmine changeblock Players that purchased (or purchase) 'Custom Plot Mine Block' can set the plot mine block here This will now be an automated process, so no need to make a ticket  You can now also preview blocks (Only players that have purchased a plotmine can preview them) Added /plotmine updateprices This will update the plot mine prices to the highest possible value for the player Added /plotmine mined Displays how much blocks have been mined in your plot mine Players can no longer be removed by the plotmine owner once they have been added The are removed once the slot has expired You can now view other peoples assigned slots using /plotmine viewslots [Player Name] Slots will now expire automatically properly Teleporting to a plot mine will reset the mine if nobody is mining in it The bedrock walls will be inside the plot borders instead New: Gangs

    (Early development images, live version may contain slight alterations.)
    Gangs is now returning from previous seasons, now fully custom and drastically improved! The arena was also heavily improved mainly to support the new gang system (You can read more about arena changes below!)
    You can gain gems for your gang and purchase temporary gang-based boosters in /gang shop You will still be able to store money in gang banks (/gang deposit [Amount]) A gang may only have up to a maximum of six members. This may change near the beginning of the season Gang roles (In order from highest to lowest): Leader Co-Leader Admin Member Commands: /gang create [Name] /gang invite [Player] /gang accept [Gang] /gang promote [Player] /gang demote [Player] /gang kick [Player] /gang withdraw [Amount] /gang deposit [Amount] /gang transfer [Player] /gang chat /gang bank /gang members /gang leave /gang disband /gang shop /gang info [Name] /gang invitations (or /gang invites)  
    Updated: Arena

    The arena sees a large variety of changes and updates this season, it is highly recommended to use 1.17 if you plan to visit the arena in order to make use of the new mobs, there is also a significant focus on gangs - you can only enter the arena with other members of your gang.
    Kit System You will now be able to select kits in /arena kits Available selection from 'Knight', 'Tank' and 'Archer' kits. (if you have ideas for more kits, feel free to make a suggestion!) Some kits can only be equipped by one member at a time within the arena.
      Pre-game System There is no longer a 30 second start up timer, all players that enter the arena will have to /ready before starting, this is to allow players to select their kits and wait for other gang members to join.
      The server now utilizes Minecraft 1.9 combat After defeating the boss wave your gang will receive three gems The cooldown for arena is now gang based, a gang can only enter the arena every 3 hours You are now able to message and reply to other players in arena There is now a scoreboard! (Including a pre-game one too) You can now leave arena at any time via /leave Removed skeleton horse boss Removed mobs being able to take damage from other mobs Removed blaze being able to ignite blocks on fire  
    New: Exchanger

    Exchange objects that you do not want in return for tokens! Open the menu either in the pickaxe menu or via the command /exchanger Current exchange rates for tokens: Sell/Token/Pickaxe Multipliers - (timeInSeconds * multiplier)  Tag key - (3) Autominer Time (timeInSeconds * 3) ...and a lot more to come!  
     
    Other Notable Changes
    New Crystals Crystals will guarantee an increase in your gain from tokens, pickaxe experience and selling while mining. Crystals are set to be rare and can only be obtained from: Item shop Unidentified crystal item  
    Multiplier Changes All multipliers will now show a boss bar style countdown Multiplier command now displays more information Fixed boss bars not displaying accurate information Rank multiplier changes: Netherite: x0.5 Totem: x0.4 Elytra: x0.3 Multipliers obtained from bundles remain the same.
      AutoMiner Changes Blocks mined will no longer increase whilst auto-mining Majority of existing enchants are now supported and taken into consideration when auto-mining Enchant boosters are now taken into consideration when auto-mining Improved the scoreboard design to be more based on current auto-mining statistics
      Backpack Changes Added Medium + Large backpacks Small backpack are now 50/all Backpacks now support Mythical Keys Gold Rank and above can now directly open keys within a backpack
      Token Refund Changes Refund rate adjusted to 70% The refund menu will now only show enchants that you have on your pickaxe
      Kit Changes Added Netherite Kit (Level 275) Increased the cooldown for some higher ranked kits Decreased Starter Kit cooldown to 1 hour Decreased Coal Kit cooldown to 1 day Unlike previous seasons, the kit enchantments will remain the same given that the combination of enchants proved to work quite well in season 6. Reward messages will now specify how the reward was obtained Lucky's award message was merged with LuckyMining Replaced /shop with "Material Selector" This essentially is the previous seasons /shop, although almost all materials are now obtainable. Added /claim all for Iron rank and above Autosell will now automatically toggle on when you join Decreased token block spawn rate Applying a pickaxe experience onto a pickaxe will now work successfully The progression on the scoreboard now supports prestiging Vote command will now use the same book menu as Survival & Skyblock Pickaxe prestiges remain the same as last season except the multiplier is now is a linear sequence of 0.03% You can no longer redeem a bank note that will cause you to exceed the maximum balance Scoreboard and tab list will now match both Survival & Skyblock's designs Spanish chat now uses the chat filter to filter all messages Auction House has been adjusted to function similar to the one on the Skyblock server Changed ranks menu to a book menu Mine resetting is now faster (Mines with less than 1 million blocks may not display a noticeable difference whereas larger plot mines will) If you purchased 'Mine Reset' in Season 5, make a ticket on our Discord server and you will be given a reduced cooldown (1 minute > 30 seconds) Tasks will no longer be delayed after a long period of server uptime Removals:
    /cr claim (/claim replaces this functionality) Magical letters (&k) in nicknames will no longer be possible Ability to select bold chat text in /chatcolour Envoy  
    If you have any questions, feel free to comment below and we'll do our best to assist.
    Thanks for playing at UltraNetwork, we hope you enjoy the new season! 
  21. Like
    DeadMaster got a reaction from KosemSoultan in Prison Update - Season 7   
    Prison Season 7
     
    Hey all!
    Season 6 saw an exciting amount of gameplay and advancements by the majority of our players with last season being the longest season we've had on the prison server! We're excited to finally be able to announce a variety of significant improvements, updates and changes we've made to the prison server that we cannot wait for you to try out! There's a lot to cover, so we hope you take your time to go through everything below to stay informed on anything that has changed and how some of our new features work - be sure to cover everything below before asking questions!
     
    1.17 Update
    Prison will now be running 1.17 using 1.12.2 is no longer recommended, please use the latest version for an optimal experience. Players with access to limited creative can freely use the new items/blocks introduced in the newer versions.
     
    Prison Player Mines
    Each player will now have their own mine, this means the previous /warp [A - Angel] system no longer exists players will be able to teleport to their own mine via /mine
    Player mines work similar to the /warp system in the previous seasons although, when you rankup the mine will automatically reset and change the mine's blocks and sell prices to the next rank. If you have a donator rank, the server will pick the best sell prices for you between your donator rank and 'rankup' rank Example: Player has Lapis rank, but also is Angel rank ---> Server will give Angel rank sell prices as it's higher than Lapis sell prices  
    Pickaxe Enchants & Perks

     
    Enchantment Changes
    All enchants were re-made and now will be more efficient and logical Added 'Laser' enchant Added 'Explosive' enchant Removed 'Lucky' enchant (Replaced to a enchant booster for LuckyMining) Removed 'Drill' enchant (Replaced by Explosive) Removed 'LuckyBlock' enchant (An improved version of this enchant may be re-added at a later date) Replaced 'Binate' from a pickaxe perk to an enchant Liners earnings will now also be displaying in mining summaries (Message on activation will still be shown) Lightning will now contribute to the Liner enchant LuckyMining max level is now 30 Explosion blocks mined will now be properly taken into consideration for enchants like 'LuckyMining' and 'MineCrate' All enchants (and enchant boosters) will now specify itself in the award message Removed tag keys from 'MIneCrate' MineCrate will now have a chance to give a certain key: Common Key: 50% Chance Rare Key: 30% Chance Legendary Key: 20% Chance Pickaxe Changes
    Pickaxe information will now update instantly Pickaxe experience will no longer go past 100%, instead it will be stacked on to the next level accordingly Durability is no longer shown Fixed not being able to receive money from pickaxe level-ups past level 90 Pickaxe experience item will now work properly Lore changes: Redesigned to look more beautiful Experience % will now show in the experience bar Lore now updates instantly Pickaxe mined blocks will no longer increase in autominer Different variants of pickaxe types are now supported Pickaxe Perks
    Renamed pickaxe perks to "Enchant Boosters" A few enchants were moved over to enchant boosters and a few pickaxe perks are now enchants Heavily Improved Plot Mines

    (Early development images, live version may contain slight alterations.)
    Plot mines have been heavily re-worked, players who own a plot mine will now be able to automatically restore their plot mines after completing the tutorial and executing the command /restore. (Note: This places your plot mine into a queue and will need to be approved by an owner before it is actually generated, this is to prevent an overload on the server, shortly after most plot mines have been generated the queue system will likely be removed!)
    Plot Mine Changes
    Added slot offering system: You can no longer directly add someone to your plotmine, you must offer them a slot via the assign GUI in /pmine slots Slot offering allows you to choose the length (in days) and the cost If you get offered a slot you can view it at /plotmine offers Added a built in plot mine rental system: You can now offer slots to the public, which will publicize the slot allowing anyone to purchase it in /pmine search If a player purchases the slot they will pay the amount specified and automatically get added to the plotmine even whilst the plot mine owner being offline.  Public slots will still follow the slot offer format Added plotmine upgrades: You can now upgrade certain aspects of your plotmine  Current Upgrades: Increase the chance for token blocks to spawn Added /plotmine changeblock Players that purchased (or purchase) 'Custom Plot Mine Block' can set the plot mine block here This will now be an automated process, so no need to make a ticket  You can now also preview blocks (Only players that have purchased a plotmine can preview them) Added /plotmine updateprices This will update the plot mine prices to the highest possible value for the player Added /plotmine mined Displays how much blocks have been mined in your plot mine Players can no longer be removed by the plotmine owner once they have been added The are removed once the slot has expired You can now view other peoples assigned slots using /plotmine viewslots [Player Name] Slots will now expire automatically properly Teleporting to a plot mine will reset the mine if nobody is mining in it The bedrock walls will be inside the plot borders instead New: Gangs

    (Early development images, live version may contain slight alterations.)
    Gangs is now returning from previous seasons, now fully custom and drastically improved! The arena was also heavily improved mainly to support the new gang system (You can read more about arena changes below!)
    You can gain gems for your gang and purchase temporary gang-based boosters in /gang shop You will still be able to store money in gang banks (/gang deposit [Amount]) A gang may only have up to a maximum of six members. This may change near the beginning of the season Gang roles (In order from highest to lowest): Leader Co-Leader Admin Member Commands: /gang create [Name] /gang invite [Player] /gang accept [Gang] /gang promote [Player] /gang demote [Player] /gang kick [Player] /gang withdraw [Amount] /gang deposit [Amount] /gang transfer [Player] /gang chat /gang bank /gang members /gang leave /gang disband /gang shop /gang info [Name] /gang invitations (or /gang invites)  
    Updated: Arena

    The arena sees a large variety of changes and updates this season, it is highly recommended to use 1.17 if you plan to visit the arena in order to make use of the new mobs, there is also a significant focus on gangs - you can only enter the arena with other members of your gang.
    Kit System You will now be able to select kits in /arena kits Available selection from 'Knight', 'Tank' and 'Archer' kits. (if you have ideas for more kits, feel free to make a suggestion!) Some kits can only be equipped by one member at a time within the arena.
      Pre-game System There is no longer a 30 second start up timer, all players that enter the arena will have to /ready before starting, this is to allow players to select their kits and wait for other gang members to join.
      The server now utilizes Minecraft 1.9 combat After defeating the boss wave your gang will receive three gems The cooldown for arena is now gang based, a gang can only enter the arena every 3 hours You are now able to message and reply to other players in arena There is now a scoreboard! (Including a pre-game one too) You can now leave arena at any time via /leave Removed skeleton horse boss Removed mobs being able to take damage from other mobs Removed blaze being able to ignite blocks on fire  
    New: Exchanger

    Exchange objects that you do not want in return for tokens! Open the menu either in the pickaxe menu or via the command /exchanger Current exchange rates for tokens: Sell/Token/Pickaxe Multipliers - (timeInSeconds * multiplier)  Tag key - (3) Autominer Time (timeInSeconds * 3) ...and a lot more to come!  
     
    Other Notable Changes
    New Crystals Crystals will guarantee an increase in your gain from tokens, pickaxe experience and selling while mining. Crystals are set to be rare and can only be obtained from: Item shop Unidentified crystal item  
    Multiplier Changes All multipliers will now show a boss bar style countdown Multiplier command now displays more information Fixed boss bars not displaying accurate information Rank multiplier changes: Netherite: x0.5 Totem: x0.4 Elytra: x0.3 Multipliers obtained from bundles remain the same.
      AutoMiner Changes Blocks mined will no longer increase whilst auto-mining Majority of existing enchants are now supported and taken into consideration when auto-mining Enchant boosters are now taken into consideration when auto-mining Improved the scoreboard design to be more based on current auto-mining statistics
      Backpack Changes Added Medium + Large backpacks Small backpack are now 50/all Backpacks now support Mythical Keys Gold Rank and above can now directly open keys within a backpack
      Token Refund Changes Refund rate adjusted to 70% The refund menu will now only show enchants that you have on your pickaxe
      Kit Changes Added Netherite Kit (Level 275) Increased the cooldown for some higher ranked kits Decreased Starter Kit cooldown to 1 hour Decreased Coal Kit cooldown to 1 day Unlike previous seasons, the kit enchantments will remain the same given that the combination of enchants proved to work quite well in season 6. Reward messages will now specify how the reward was obtained Lucky's award message was merged with LuckyMining Replaced /shop with "Material Selector" This essentially is the previous seasons /shop, although almost all materials are now obtainable. Added /claim all for Iron rank and above Autosell will now automatically toggle on when you join Decreased token block spawn rate Applying a pickaxe experience onto a pickaxe will now work successfully The progression on the scoreboard now supports prestiging Vote command will now use the same book menu as Survival & Skyblock Pickaxe prestiges remain the same as last season except the multiplier is now is a linear sequence of 0.03% You can no longer redeem a bank note that will cause you to exceed the maximum balance Scoreboard and tab list will now match both Survival & Skyblock's designs Spanish chat now uses the chat filter to filter all messages Auction House has been adjusted to function similar to the one on the Skyblock server Changed ranks menu to a book menu Mine resetting is now faster (Mines with less than 1 million blocks may not display a noticeable difference whereas larger plot mines will) If you purchased 'Mine Reset' in Season 5, make a ticket on our Discord server and you will be given a reduced cooldown (1 minute > 30 seconds) Tasks will no longer be delayed after a long period of server uptime Removals:
    /cr claim (/claim replaces this functionality) Magical letters (&k) in nicknames will no longer be possible Ability to select bold chat text in /chatcolour Envoy  
    If you have any questions, feel free to comment below and we'll do our best to assist.
    Thanks for playing at UltraNetwork, we hope you enjoy the new season! 
  22. Pray
    DeadMaster got a reaction from Lil222 in [Prison Server] New Enchant/Perk   
    Added next update
  23. Like
    DeadMaster got a reaction from Lil222 in [All Servers] Add arabic Chat /ac   
    There are currently no plans on adding support for new languages (Arabic is also a RTL language, I'd imagine several issues would come just because of this)
  24. Like
    DeadMaster reacted to Johnnyman06 in My Introduction!   
    Hello everyone! I'm John also known as JohnnyMan06 or now known as DrizzyGobbler! 
    I am 16 years old, I live in Florida! My favorite hobbies are gaming, bmx, coding, fitness and sleeping. x)
    I've been on this server since 2019! 😁
    I love being apart of this amazing community! There's so many fantastic people, I am very glad I get to meet all of you! 😊❤️
     
    I hope you all are having an amazing day! ❤️
  25. Thanks
    DeadMaster got a reaction from Johnnyman06 in [Skyblock Server] Bug Report   
    Whenever the server updates to 1.17 it'll be using the new chatformat system which will remove the hovering feature. It may be re-added in the future, if it does get re-added this issue will be solved.
    Thanks