kekw_master

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  1. Okay
    kekw_master reacted to Frend0519 in [Survival Server] Bug Report   
    BUG REPORT

    In-Game Name: Frend0519
    What is the bug related to?: Survival Server
     
    Briefly explain the bug/issue:

    Hello, just 2 mins ago, i was mining iron (9 stacks of iron) after that i went home and smelt the iron, i went afk then suddenly the survivals server restarted. after 4-5 mins or so, it came back up, i check if my iron was done but i was surprised to see that all my iron disappeared. everyone else progress saved except for me. Please do check on this, Thank you
  2. Dab
    kekw_master got a reaction from Jae in [Prison Server] Prison Arena   
    UPVOTE! uwu kekw
  3. Dab
    kekw_master reacted to Jae in [Prison Server] Prison Arena   
    SERVER SUGGESTION
    What platform is this suggestion for?: Prison Server
    Description
    Hello! I've been wondering for a while that I think arena needs to be upgraded to give the starter players an opportunity to level their pickaxe up faster.
    Arena only gives less award and most starters can't even go pass more than Wave 4.  Arena mostly gives 10k to 15k tokens as rewards and a few books, depending on how many mobs they killed or it's based on something else. I'd like to suggest something about Arena Challenges, if that is possible.
    Players can win more tokens than usual depending on what challenge tier they chose, they can choose if they would go with Normal Arena, no challenges, or go along with arena with challenges to make it fun to play.

    For Example, "Arena Challenge, God Tier: Get Hit by a Mob, arena ends," or "Arena Challenge, Beginner Tier: Reach Wave 5."

    Arena Challenge Tiers (Can be replaced or Changed):
    Beginner Tier
    Veteran Tier
    Epic Tier
    Master Tier
    Legend Tier
    God Tier
    Mythical Tier

    Or just place the challenges on the dungeon part on /gang shop. 


    Is this possible to be made? People rarely do arena nowadays, but if it does help new people to level up their pickaxe and won't easily quit because of "how hard" it is to level them up, not your problem, I know. But I hope you can consider my suggestion regarding arena.

    And the Token Economy really needs to be fixed... With this, it  can surely help the starters, and make the token economy worth it than usual, in that way, the token economy won't be proclaimed as, too expensive, and it'll make gaining tokens easier! I hope you understand :3

    With this Arena Challenge I suggested, it'll be good for the players as they can have a more huge epic and fun gameplay :>> 

    If you cannot do the suggestion above, please consider the below one, or you can do both, it'll be hard to do but it'll most certainly give the players the most pleasant arena gameplay they have ever done, & is challenging too :3 

    In additional to that, might as well add random events happening in arena or random drops, such as, a 1 use bow that has power 100, which should be rare, or an event like;

    Kill the Zombies in less than 30 seconds for an additional token reward or a book reward. Well the book reward should not be fortune, efficiency and unbreaking.

    There won't be any changes during arena.

    With the bold text I inserted regarding the Random Event, there will be additional mobs spawned on the arena based on whats the event going to be, if the event has finished or failed in being completed, they won't get the additional rewards and the additional mobs will despawn. 

    While doing so, we need the arena gang shop complete, the kid upgrades.


    Thank you!