Redstone

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  1. Like
    Redstone reacted to DeadMaster in Prison Reset - February 2019   
    PRISON RESET - FEBRUARY 2019
    Please ensure you read the full topic prior to asking any questions.

    Hi there!
    First and foremost, this reset may result in a few possible bugs being created, if you discover any then we ask you to report them here, if you have any questions for the time being regarding the reset you can ask for support in the discord server.
     
    Additions
    Rank Changes Most rank up prices have been decreased, some have been increased. We will keep a close eye on this change and adjust the rank up prices as required to maintain balance.
      The following ranks have been removed - Includes additional ranks ("-I", "-II", "-III" etc.) Sergeant Rogue
      DrugDealer was renamed too "Commander".
      A Ranks GUI has been implemented. You can now view all ranks via /ranks. You will be able to warp to the ranks mine if you have permission. You are able to view the exact cost you need to get to the final rank (Angel). You can see the correct rankup cost and the next rank. You can see what ranks you do not have unlocked.
      Ranking up no longer gives tokens.
      "Not enough money" message has been modified to display a lower sized message.  
    Crate Changes Most crates have been nerfed to match the new economy. Bulk key changes: When attempting to use bulk keys on a crate that opens a GUI you will now be given an option in chat to disable bulk keys for 20 seconds.  
    Token Changes Changed the description for all the enchants in the GUI. Sphered enchant will now work correctly. This enchant will now have an increased explosion radius. Excavation enchant now costs 100,000 tokens. Enchants can no longer be used in lower mines. (Mines A-Z) Reduced the number of tokens received with LuckyMining. Fortune enchant can no longer be upgraded with tokens. The menu will now display your tokens in the title of the GUI. ItemShop changes: No longer sells command keys. Prices for keys have been increased. Removed multipliers above 0.1.  
    Kit Changes The following pickaxes are no longer available: 700 Pickaxe 675 Pickaxe 650 Pickaxe 600 Pickaxe 575 Pickaxe 550 Pickaxe
      Bundle kit changes: Platinum pickaxe is now a 500 pickaxe. Titanium pickaxe is now a 400 pickaxe. Bronze pickaxe is now a 300 pickaxe.
      All donator rank kits have nerfed. Kit cooldowns have been significantly adjusted. Platinum kit delay is now one month. (Was already displayed as 1 month in the store, but was less in-game.)  
    Custom Enchant Changes The following enchants are no longer obtainable: Hulk Haste Cyborg AutoSmelt AntiGravity
      HellForged now has a maximum level of 1. Now only found in rare and legendary crates. Springs now has a maximum level of 2. Now only found in rare and legendary crates. FastTurn can now only be found in rare and legendary crates. DoubleDamage now has a maximum level of 1. Ninja can now only found in rare and legendary crates. GKitz has been removed temporarily. (It will be implemented again at a later date.)  
    MoneyCommand Changes /enderchest now costs 3T. /autosell now costs 5T. /heal now costs 1.25T. /afk now costs 1T. /rename (With colour) now costs 3T. MoneyCommands no longer is a warp, it can now be found in the GUI with /moneycommands The following commands are no longer purchasable:  Feed Craft Recipe Rename without colour Nickname with colour Nickname with bold  
    Preferences Changes (/prefs) You can now opt out from allowing other players from seeing your name on join/leave. Note: Staff members will still be able to see you logging in and out.
      New preference: "Disallow new players" this prevents players with 1 hour and less to not be able to private message you.
      LuckyMining preference will now work correctly.
      Toggling preferences on and off is now more efficient.  
    Prestige Changes A prestige GUI has been added. (/prestiges) There are now unlimited prestiges. You will receive a prestige key every 3 prestiges. (This may be adjusted at a later date.) You will receive a random reward every 10 prestiges. Rewards are similar to voteparty & minecrates, except they will give significantly more valuable rewards.  
    Mine & Sell Prices Changes Mines will no longer have just quartz blocks inside them. Higher ranked (default) mines now have Terracotta blocks. For versions without this Terracotta blocks added, Clay Blocks are displayed instead.

      Sell prices for all ranks have been decreased. You can now view mine sell prices via /items [Mine Name]  (Works with plot mines.) Doing /items without any arguments will get the sell prices for what mine you're standing in.
      Diamond rank sell prices are now the same as Angel. Sell prices for each rank will be continuously adjusted over the coming weeks in order to maintain a balanced economy.  
    Ticket Changes Command usage should now work more efficiently. Offline ticket system has been added: You can now make tickets and go offline and once you get a response you will be notified upon your next join.  
    General Changes New welcome command: /wc - says "Welcome {playerName}!" to the latest player who has joined. New mine voting reset command: /votereset - allows you to vote to reset mines. Once you do /votereset [Mine Name] it will broadcast a message to all players with your rank online allowing them to know you started a vote. Voting to reset a mine requires for each online player to vote. If a player is afk they will not be counted. If < 15 players are online it will automatically reset the mine. This does not work for plot mines. Quests have been adjusted to work similar to Skyblocks. (/quests)
      New baltop command! (This change was also applied to Skyblock!) The server will no longer do large checks for every players balance. Server will no longer freeze when command is used for the first time after a reboot. You can now hover over a player's balance to view their unformatted balance. You can change through different pages of the baltop with /bt 1/2/3/etc.

     
    If you have any questions, feel free to comment below and we'll do our best to assist! For all players who have purchased content from the store, PM an owner on Discord and we'll refund you anything that you are not automatically issued when you rejoin.
     
    Thanks for playing at UltraNetwork, we hope you enjoy the update! 
  2. Haha
    Redstone reacted to AwesomeJacob911 in [Prison Server] Bug Report   
    ur being too specific dead
  3. Okay
    Redstone reacted to Skully in Forgotten Account Password?   
    FORGOTTEN ACCOUNT PASSWORD
     
    If you have forgotten your password to your account on UltraNetwork and don't have email recovery set up, you can get in touch with an owner on our Discord server for assistance. Shoot us a PM and mention your issue with your password, have your last used IP address ready to display as we'll need it to verify ownership of the account. If you don't know how to obtain your IP address, you can do so here.

    Change your password in-game - /changepassword [Old Password] [New Password]
  4. Okay
    Redstone reacted to Skully in Update to Privacy Policy   
    UPDATE TO PRIVACY POLICY
    AND TERMS OF SERVICE (GDPR)
     
    We've updated our privacy policy and terms of service usage guidelines on our forums and website to meet the new EU's General Data Protection Regulations (GDPR) criteria and requirements which will take place later this month. Don't worry, this requires no action from players.

    You can find our updated privacy policy here, which takes effect on May 25th, 2018.

    USAGE OF INFORMATION
    We collect information when you provide it to us, when you communicate with others, and when you use the Services. We also may collect information about you from other sources.
    Information you provide to us. When you register, contact us directly, or otherwise use the Services, you may choose to provide information to us, including:
    Personal information, including name, phone number, mailing address, and email address. User account information, including username, nickname, password, and profile picture. Demographic information, including your age, gender, and country. Payment information, which our payment processors collect when you make purchases. Correspondence you send to us. Communications with others. When you communicate or share information with others through the Services, including by posting photos or communicating orally or in written messages, we may access and store the contents of these communications and related information, unless such access and storage are prohibited by law. You consent to our recording, storage, and disclosure of such communications and information that you send or receive consistent with this Privacy Policy and the Terms of Service and End User License Agreement. Use of the Services. We collect information when you use our Services, including your Internet protocol (“IP”) address and other identifiers that are assigned to your device and application when you access the Internet or use the Services, browser type, browser version, browser language setting, operating system, device name and type, MAC address and other device identifiers, information from your device (including information from and about your hard drive and other storage devices, central processing unit, random access memory, video card, and peripheral hardware, software and applications installed on your device), Internet service and mobile service provider, pages that you visit before and after using the Services, the date and time of your visit, download information, the links you click and areas you view within the Services, game metrics and usage data, and other standard server log information. We collect additional information when the Services crash or otherwise encounter a problem, including system and driver data. Consistent with your device permissions, we may collect or derive location information from your device’s GPS signal, Bluetooth connections, nearby WiFi networks, and similar device information. We also may derive location from your IP address.  
    Information we obtain from other sources. We may receive information about you from publicly and commercially available sources (as permitted by law), which we may combine with other information we receive from or about you. We also may receive information from third-party social networking services when you or other users choose to connect with those services.
     
    HOW WE USE INFORMATION
    We may use, record, systematize, store, update or modify, retrieve, delete, or otherwise process your information for the following purposes, using manual or automated means:
    Our payment processors use payment information as necessary to complete transactions or as otherwise required by law.
    We also may use the information we collect to:
    Provide the Services and deliver requested products and information, including technical support and responses to your questions or comments. Deliver emails, push notifications, text messages, alerts, and other communications about our Services and the products of our third-party partners, consistent with your choices. Customize and deliver the content and advertising you see when using the Services or third-party websites and services, consistent with your choices. Link the different devices that you might use to analyze your use of the Services, customize advertising, and otherwise provide and improve the Services. Analyze and address prohibited activities, including by assisting our efforts in policing users who may develop or use hacks or cheats to gain advantage over other users of the Services, and to otherwise enforce our Terms of Service and End User License Agreement. Analyze, develop, and improve the Services and new products and services, including by conducting and delivering surveys, polls, and research. UltraNetwork's legal bases to process information for these purposes include that the processing is necessary for: UltraNetwork's legitimate interests, including those described above and as necessary to provide the Services. Compliance with UltraNetwork's legal obligations. The performance of the Terms of Service and End User License Agreement between UltraNetwork and the user. Carrying out the obligations and exercising rights under applicable law. Where applicable, on the basis of the consent of users which may subsequently be withdrawn at any time by contacting us, without affecting the lawfulness of processing based on consent before its withdrawal. We rely on consent for certain advertising purposes, use of certain cookies, the collection of precise geolocation information, the combination of data across devices, and international transfers of personal information. For more information on how you can provide or withdraw your consent, see your choices. We limit when we share the information we collect to the following circumstances:
    Within UltraNetwork. We share information across UltraNetwork's affiliated members, companies and partners.

    For more information on GDPR, you can read about it here.
    If you have any further questions or concerns, feel free to get in touch with us at [email protected].
  5. Like
    Redstone reacted to Skully in Youtuber Rank Requirements   
    Youtuber Rank Creating YouTube videos for the server is greatly appreciated as it helps spread the word of our server. In return, you are rewarded the exclusive YouTuber Rank in-game, on the forums and on Discord. To obtain the rank, you must meet the following requirements:
    You must have a minimum of 3,000+ active subscribers. You must be an active YouTuber, with atleast one video a week. You must have a total of 5,000 views on your videos related to UltraNetwork, preferably gameplay. (This can be either on one video, or multiple videos which add to 5,000.) You must continue to make videos of UltraNetwork, a minimum of one video every two months. (Failing to uphold this requirement will forfeit your YouTuber rank.) If you meet all of the requirements, then get in touch with Skully on our Discord server.
  6. Like
    Redstone reacted to Skully in Applying for Staff at UltraNetwork   
    Hi there!

    I'm here to assist and give out some information to anyone who has previously applied to be a member of staff at UltraNetwork, or anyone who is interested. Being a part of our staff team is greatly rewarding, especially for those who strive to help others.

    The UltraNetwork Staff Team
    As the manager of the staff team, it's my job to ensure that we induct people with a genuine interest in helping other players, people who have a clean history and those who are known within the server for being generous and simply a down to earth person. There's a lot of things that go into play when a staff member is being chosen, to this date we have received over fourty thousand applications, and less than thirty players have ever been accepted. We hold one of the highest standards you'll come across in any server and this is simply to ensure we provide the best experience for our players. At any given time, you can view who is in the staff team by checking the Staff Roster. (This is also available to visit from the navigation bar above the forums.)

    Joining The Team - Minimum Requirements
    Step one comes with getting passed the initial review, this consists of making sure you meet the initial application requirements, these are visible at the top of the application form itself though a lot of people seem to completely ignore them. Half of the applications we receive don't even meet the minimum requirements and immediately get denied.
    You MUST meet the following requirements in order to become a staff member:
    You must be fluent in English. You must have a minimum of 48 hours played on the server. (Check your play time with /pt) You must have not been banned from the server within the last twelve months. You must not have received any punishments within the last six months. You must be an active player. You must be willing to use Discord. You must have a relatively clean punishment history. (/history in-game) You must be present in our Discord server. Do you meet all the requirements? Good! Let's proceed.


    Joining The Team - Application Tips
    Question Responses
    The next part is to ensure your application is actually something that we'll want to read. We receive roughly five applications every day, so you need to do your best to ensure YOUR application strands out. Avoid writing generic sentences such as:
    "I want to join the team to help players" or "I am good at finding hackers".

    A more appropriate approach would be:
    "I strive to assist other players and gain personal motivation and a sense of achievement from helping and teaching newcomers."

    With a sentence like the one above, you've already demonstrated you're passionate about genuinely helping players and teaching new members in the community.

    When talking about your previous experience, it's important to mention your role in any other server you've moderated for, how long you were a part of the team and why you left. Evidence of being a part of a team is also quite strong to prove that you do in fact have previous moderation experience.
    Be sure to provide detailed answers with a good usage of grammar and punctuation to demonstrate your level of English!
    Providing a simple one sentence answer to a question on a staff application and is the primary reason why a large number of applications are denied - if you aren't willing to sit and answer a question with detail and good explanation, then you probably aren't right to be joining a staff team where you will be tasked with helping players daily.

    Situational Questions
    There are questions on the application which look for your input and opinions as to how you would resolve a few situations. Be honest and respond to them with your personal opinion! There is no wrong answer, we aim to find out how you think in certain situations and what sort of approach you take as a person to resolve conflict.

    Grammar & Language
    It's extremely important that you can demonstrate you have a basic understanding of the English language, along with grammar. This means putting full stops and commas where they belong. If you don't know what any of this means then I'm sorry to say you're probably not old enough to apply - you should probably get off Minecraft and go study for English class.

    Lacking grammar and showing broken English or incorrect sentence structures can result in denial because we require members who have the basic ability to communicate effectively and clearly, this comes especially important in a support and assistance environment like being a staff member since you'll be constantly answering questions.

    Activity Within Server
    We always look for key members who we know from the server, players who's names pop up in the chat every now and then. A plus if you're frequently helping players who have questions, this helps you stand out alot more. If you think being helpful only when a owner is online to slip past this will help you, it won't. We're online a lot of the time, and primarily invisible to online players, especially myself.

    Asking About Your Application
    It is crucially important that you don't do this. You may be curious regarding the status of it, and this is normal but with the tons of applications received on a daily basis, we don't want to constantly check people's applications whenever they ask us. No matter how good your application may be, if you ask about it - we'll probably deny you since it displays your lacking patience. Applications are always reviewed, just be patient. In rare cases, applications may be left unreviewed for a week, though this only occurs in the event that we receive a large amount of them at once.
     
    Joining The Team - Background Check
    Your application itself is only the start of the process. If you get passed the basic application and we like what we see, the background check begins.

    This consists of the following:
    A basic check to ensure your application isn't copied from somewhere else. If we find your application is copy/pasted then you will be permanently denied from ever applying again so think twice.
      We double check to ensure the information in your application is true. This means a check of your actual play time, and player history. If you have been banned before then you have a lower chance of being accepted though this depends entirely on how many bans you have and how long ago they were issued.
      We run logs on your recent and previous chat history to see what kind of a player you are, and what kind of interactions you uphold with other players - do you come out as helpful, do you talk a lot and do you use a decent level of English?
      The applicant is voted on internally by management and further reviewed by administrators and moderators if additional opinions are required - we get feedback from our current active staff members to tell us what they know about you. (Another reason why you should be nice and compliant to our staff. )
      A final review to ensure all information provided and votes are genuine. At any point within this application if there are mismatches or any questions we may have, you may be asked to conduct an interview over Discord. A interview is extremely rare though if it occurs, you'll be asked basic questions regarding your application and about yourself. This can be done over text or voice depending on whatever you're comfortable with.  

    That's it! You have all the tips and advice you need in order to successfully join the staff team! If you follow these instructions accordingly in your next staff application, you should see yourself being a part of the Helper Team in no time.

    You can apply to join the staff team here - https://forums.ultranetwork.net/index.php?/forms/1-staff-application/

    If you have any questions at any time, feel free to send me a PM via the forums.